Glossary of Terms: Difference between revisions
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: A Weapon write-up has a LOT of information in it, and we have divided that information into three main categories, Aspects, Qualities, and Properties. (Yes, and there's also [[dweomermetals]], reforging, and feat support for various weapons, but we have to leave SOME stuff for the players to discover.) | : A Weapon write-up has a LOT of information in it, and we have divided that information into three main categories, Aspects, Qualities, and Properties. (Yes, and there's also [[dweomermetals]], reforging, and feat support for various weapons, but we have to leave SOME stuff for the players to discover.) | ||
: A Weapon Aspect is the basic 'nuts and bolts' of what a weapon IS. It includes the name of the weapon, the | : A Weapon Aspect is the basic 'nuts and bolts' of what a weapon IS. It includes the name of the weapon, the [[Weapon Size]] and [[Weapon Handiness]] of the weapon, the amount of damage it does in small, medium, and large versions of that weapon, the type of damage it does, and a very broad sorting of that weapon into a weapon group, such as Heavy Blades. | ||
: Yes, that's a huge amount of detail, but trust us, compared to the Real World details of weaponry, we've really simplified things a lot! | : Yes, that's a huge amount of detail, but trust us, compared to the Real World details of weaponry, we've really simplified things a lot! |