Brilliant Energy (Melee Weapon Magic Property): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[Category:Epic Path]] | |||
[[Category:Magic Weapon Properties]] | |||
''Go back to [[ | * ''Go back to the [[Epic Path]] page.'' | ||
* ''Go back to the [[Magic Item Crafting Rules]] page.'' | |||
''Go back to [[ Magic | * ''Go back to the [[Magic Item Enchant - Magic Weapon Properties]] page.'' | ||
''Go back to [[ Magic Properties | |||
Revision as of 15:19, 28 January 2015
- Go back to the Epic Path page.
- Go back to the Magic Item Crafting Rules page.
- Go back to the Magic Item Enchant - Magic Weapon Properties page.
Brilliant Energy
- Price: +4 bonus
- Aura strong transmutation; CL 16th; Weight —
A brilliant energy weapon has its significant portion transformed into light, although this does not modify the item's weight. It always gives off light as a torch (30-foot radius). A brilliant energy weapon ignores nonliving matter. Armor and shield bonuses to AC (including any enhancement bonuses to that armor) do not count against it because the weapon passes through armor. (Dexterity, deflection, dodge, natural armor, and other such bonuses still apply. Thus, all attacks made by this weapon go against the target's Touch AC instead of regular AC.) A brilliant energy weapon cannot harm undead, constructs, or objects.
- Craft Magic Arms and Armor, gaseous form, continual flame; Cost +4 bonus