Ultimate Mastery (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category: | | Category=[[Category:Fighter Feats]][[Category:Partisan Feats]][[Category:Mythic Tier (26-30)]][[Category:Apotheotic Tier (36+)]] | ||
| Flavor=As you near the zenith of martial skill, you begin to understand how little you really know. | | Flavor=As you near the zenith of martial skill, you begin to understand how little you really know. | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites| | | Prerequisites|<Fighter 26 -OR- level 36+>, [[Meisterhau (Feat)]], [[Weapon Supremacy (Feat)]], [[Weapon Focus, Epic (Feat)]], [[Weapon Specialization, Epic (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| [[Thousand Arms (Feat)]], [[Tide of Iron (Feat)]] | |||
}}</onlyinclude> | |||
| Benefit=You have acquired absolute mastery with | | Benefit=You have acquired absolute mastery with the weapons you selected for Weapon Focus, an unrivaled skill that the merely mortal will never be able to approach. You gain the following abilities while wielding either or both of your chosen weapons: | ||
:* +2 competence bonus to AC and Reflex saves; | :* +2 competence bonus to AC and Reflex saves; | ||
:* +2 competence bonus to [[Maneuver Offense]] rolls and [[Maneuver Defense]]; | :* +2 competence bonus to [[Maneuver Offense]] rolls and [[Maneuver Defense]]; | ||
:* Increase threat range of weapon by +1 (stacks with | :* Increase threat range of weapon by +1 (stacks with the [[Critical, Improved (Feat)]], [[Keen (Melee Weapon Magic Property)]], or similar abilities); | ||
:* Cannot be caught [[flat-footed]] or [[flanked]]; | :* Cannot be caught [[flat-footed]] or [[flanked]]; | ||
:* Blindsense out to the reach of your weapon (or 30' for ranged weapons). | :* Blindsense out to the reach of your weapon (or 30' for ranged weapons). | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Gain ultimate mastery with chosen | | ShortDesc|Gain ultimate mastery with your chosen weapons. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Latest revision as of 02:08, 24 June 2022
As you near the zenith of martial skill, you begin to understand how little you really know.
Prerequisites: <Fighter 26 -OR- level 36+>, Meisterhau (Feat), Weapon Supremacy (Feat), Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Focus, Greater (Feat), Weapon Specialization, Greater (Feat), Weapon Focus (Feat), Weapon Specialization (Feat)
Related: Thousand Arms (Feat), Tide of Iron (Feat)
Benefit: You have acquired absolute mastery with the weapons you selected for Weapon Focus, an unrivaled skill that the merely mortal will never be able to approach. You gain the following abilities while wielding either or both of your chosen weapons:
- +2 competence bonus to AC and Reflex saves;
- +2 competence bonus to Maneuver Offense rolls and Maneuver Defense;
- Increase threat range of weapon by +1 (stacks with the Critical, Improved (Feat), Keen (Melee Weapon Magic Property), or similar abilities);
- Cannot be caught flat-footed or flanked;
- Blindsense out to the reach of your weapon (or 30' for ranged weapons).