Defoliant: Difference between revisions
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{{Equipment | [[Category:Alchemical Creations]]{{Equipment | ||
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| Description| This milky fluid can be mixed with water to quickly kill light and medium vegetation. One flask of defoliant kills light brush and small trees in up to ten 5-foot squares. Light vegetation (anything but trees) dies within 1 hour and can be cleared at a rate of 10 minutes per 5-foot square (representing uprooting dead plants and breaking stumps into gravel-sized pieces), leaving barren ground. Medium vegetation (anything but massive trees) dies in 2 hours and can be cleared at a rate of 1 hour per 5-foot square. Massive trees can usually survive being treated with defoliant, and using defoliant doesn't make clearing them any easier. | | Description| This milky fluid can be mixed with water to quickly kill light and medium vegetation. One flask of defoliant kills light brush and small trees in up to ten 5-foot squares. Light vegetation (anything but trees) dies within 1 hour and can be cleared at a rate of 10 minutes per 5-foot square (representing uprooting dead plants and breaking stumps into gravel-sized pieces), leaving barren ground. Medium vegetation (anything but massive trees) dies in 2 hours and can be cleared at a rate of 1 hour per 5-foot square. Massive trees can usually survive being treated with defoliant, and using defoliant doesn't make clearing them any easier. | ||
You can throw a flask of defoliant as a [[splash weapon]] with a range increment of 10 feet, but it is only useful against creatures with the 'plant' type or subtype. This | You can throw a flask of defoliant as a [[splash weapon]] with a range increment of 10 feet, but it is only useful against creatures with the 'plant' type or subtype. This alchemical creation may also be fired as a kind of ammunition from a [[Sling (Weapon)|sling]], [[Slingstaff (Weapon)|slingstaff]], or [[Stonebow (Weapon)|stonebow]]. | ||
A direct hit with a defoliant flask deals 1d6 hit points of {{dmg|desiccation}} damage | A direct hit with a defoliant flask deals 1d6 hit points of {{dmg|desiccation}} damage to the primary target, assuming it has a type or subtype of 'plant'. In addition, up to once per round per affected Plant creature, they automatically suffer 1 point of [[Ability Damage|Constitution damage]]. Plant creatures within 5 feet of the primary target take half damage from the splash, and suffer no ability damage. A defoliant direct hit or splash has no effect on creatures that do not have the type or subtype of 'plant', other than to make them somewhat sticky. | ||
Higher level versions of this item offer improved damage and/or better saves (if applicable), but cost more, as described in the <noinclude>table below</noinclude><includeonly>Defoliant page</includeonly>. The GM has final say over whether higher level versions are available in your location (or campaign). | |||
<noinclude>{{Alchemical-Item-Costs|cost=0|save=N|dam=Y}}</noinclude> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
Latest revision as of 20:04, 18 February 2023
- Cost: 30 gp
- Weight: 0.5 lbs.
You can throw a flask of defoliant as a splash weapon with a range increment of 10 feet, but it is only useful against creatures with the 'plant' type or subtype. This alchemical creation may also be fired as a kind of ammunition from a sling, slingstaff, or stonebow.
A direct hit with a defoliant flask deals 1d6 hit points of desiccation (energy, uncommon) damage to the primary target, assuming it has a type or subtype of 'plant'. In addition, up to once per round per affected Plant creature, they automatically suffer 1 point of Constitution damage. Plant creatures within 5 feet of the primary target take half damage from the splash, and suffer no ability damage. A defoliant direct hit or splash has no effect on creatures that do not have the type or subtype of 'plant', other than to make them somewhat sticky.
Higher level versions of this item offer improved damage and/or better saves (if applicable), but cost more, as described in the table below. The GM has final say over whether higher level versions are available in your location (or campaign).
You can purchase this item at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the item as described above, but also increases the cost, as follows:
Creator Level | Cost | Save DC | Damage Dealt | Man Off | Man Def |
---|---|---|---|---|---|
1 | 25 gp | - | 1d6 | d20+5 | 15 |
2 | 56 gp | - | 2d6 | d20+6 | 16 |
3 | 94 gp | - | 3d6 | d20+7 | 17 |
4 | 138 gp | - | 4d6 | d20+9 | 19 |
5 | 188 gp | - | 5d6 | d20+10 | 20 |
6 | 250 gp | - | 6d6 | d20+12 | 22 |
7 | 313 gp | - | 7d6 | d20+13 | 23 |
8 | 400 gp | - | 8d6 | d20+15 | 25 |
9 | 500 gp | - | 9d6 | d20+16 | 26 |
10 | 625 gp | - | 10d6 | d20+18 | 28 |
11 | 775 gp | - | 11d6 | d20+20 | 30 |
12 | 938 gp | - | 12d6 | d20+21 | 31 |
13 | 1,138 gp | - | 13d6 | d20+23 | 33 |
14 | 1,400 gp | - | 14d6 | d20+25 | 35 |
15 | 1,775 gp | - | 15d6 | d20+27 | 37 |
16 | 2,413 gp | - | 16d6 | d20+29 | 39 |
17 | 3,250 gp | - | 17d6 | d20+30 | 40 |
18 | 4,500 gp | - | 18d6 | d20+32 | 42 |
19 | 6,000 gp | - | 19d6 | d20+33 | 43 |
20 | 8,000 gp | - | 20d6 | d20+35 | 45 |
Creator Level | Cost | Save DC | Damage Dealt | Man Off | Man Def |
---|---|---|---|---|---|
21 | 10,625 gp | - | 21d6 | d20+37 | 47 |
22 | 14,250 gp | - | 22d6 | d20+38 | 48 |
23 | 18,875 gp | - | 23d6 | d20+40 | 50 |
24 | 25,000 gp | - | 24d6 | d20+42 | 52 |
25 | 32,500 gp | - | 25d6 | d20+44 | 54 |
26 | 43,750 gp | - | 26d6 | d20+46 | 56 |
27 | 57,500 gp | - | 27d6 | d20+47 | 57 |
28 | 77,500 gp | - | 28d6 | d20+49 | 59 |
29 | 102,500 gp | - | 29d6 | d20+51 | 61 |
30 | 136,250 gp | - | 30d6 | d20+53 | 63 |
31 | 180,000 gp | - | 31d6 | d20+55 | 65 |
32 | 236,250 gp | - | 32d6 | d20+56 | 66 |
33 | 312,500 gp | - | 33d6 | d20+58 | 68 |
34 | 413,750 gp | - | 34d6 | d20+60 | 70 |
35 | 551,250 gp | - | 35d6 | d20+62 | 72 |
- Crafting: Profession (Alchemist) (DC 25)