Sorcerer/Wizard Spells Level 2: Difference between revisions
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(Created page with "== Level 2 Sorcerer/Wizard Spells == {| {{SpellTableHeader|Wiz}} {{SpellTableAid|Aboleth's Lung|Wiz}} {{SpellTableAid|Admonishing Ray|Wiz}} {{SpellTableAid|Aggressive Thundercloud|Wiz}} {{SpellTableAid|Air Step|Wiz}} {{SpellTableAid|Arcane Lock|Wiz}} {{SpellTableAid|Blindness/Deafness|Wiz}} {{SpellTableAid|Blur|Wiz}} {{SpellTableAid|Burning Arc|Wiz}} {{SpellTableAid|Burning Gaze|Wiz}} {{SpellTableAid|Burst of Radiance|Wiz}} {{SpellTableAid|Codespeak|Wiz}} {{S...") |
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{| {{SpellTableHeader|Wiz}} | {| {{SpellTableHeader|Wiz}} | ||
|- | |||
| [[Aboleth's Lung (Sorcerer/Wizard Spell)|Aboleth's Lung]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| Targets are suddenly unable to breathe air, but can breathe underwater. | |||
|- | |||
| [[Admonishing Ray (Sorcerer/Wizard Spell)|Admonishing Ray]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| You fire one or more Securing force rays. | |||
|- | |||
| [[Aggressive Thundercloud (Sorcerer/Wizard Spell)|Aggressive Thundercloud]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| Flying storm cloud deals electricity damage. | |||
|- | |||
| [[Air Step (Sorcerer/Wizard Spell)|Air Step]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| Tread on air, with limitations. | |||
|- | |||
| [[Arcane Lock (Sorcerer/Wizard Spell)|Arcane Lock]] | |||
| align="center" | [[Abjuration]] | |||
| align="center" | <small>Std</small> | |||
| Magically locks a portal or chest. | |||
|- | |||
| [[Blindness/Deafness (Sorcerer/Wizard Spell)|Blindness/Deafness]] | |||
| align="center" | [[Necromancy]] | |||
| align="center" | <small>Std</small> | |||
| Makes subject blind to sight or sound, dazzled if they make their save, and at risk of a Synergy. | |||
|- | |||
| [[Blur (Sorcerer/Wizard Spell)|Blur]] | |||
| align="center" | [[Illusion]] | |||
| align="center" | <small>Std</small> | |||
| Subject gains partial concealment if they displace at least 15 feet from their starting space each round. | |||
|- | |||
| [[Burning Arc (Sorcerer/Wizard Spell)|Burning Arc]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| Create an arc of flame that burns one or more targets within a 20-foot cone. | |||
|- | |||
| [[Burning Gaze (Sorcerer/Wizard Spell)|Burning Gaze]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| Inflict fire damage and Burned to creatures simply by looking at them. | |||
|- | |||
| [[Burst of Radiance (Sorcerer/Wizard Spell)|Burst of Radiance]] | |||
| align="center" | [[Illusion]] | |||
| align="center" | <small>Std</small> | |||
| Fills area with shimmering light, blinding (or dazzling) creatures for 1 round and damaging them. | |||
|- | |||
| [[Codespeak (Sorcerer/Wizard Spell)|Codespeak]] | |||
| align="center" | [[Enchantment]] | |||
| align="center" | <small>Std</small> | |||
| Recipients gain the ability to speak, read, and write a new, coded language. | |||
|- | |||
| [[Companion Polymorph (Sorcerer/Wizard Spell)|Companion Polymorph]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| You transform the target into a smaller, harmless-looking animal of the same approximate body type. | |||
|- | |||
| [[Compassionate Ally (Sorcerer/Wizard Spell)|Compassionate Ally]] | |||
| align="center" | [[Enchantment]] | |||
| align="center" | <small>Std</small> | |||
| Target is compelled to help injured ally or suffer the Antagonized condition. | |||
|- | |||
| [[Continual Flame (Sorcerer/Wizard Spell)|Continual Flame]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| Makes a permanent, heatless light. | |||
|- | |||
| [[Disguise Other (Sorcerer/Wizard Spell)|Disguise Other]] | |||
| align="center" | [[Illusion]] | |||
| align="center" | <small>Std</small> | |||
| As [[Disguise Self (Sorcerer/Wizard Spell)|Dusguise Self]], but affects you or another. | |||
|- | |||
| [[Dust of Twilight (Sorcerer/Wizard Spell)|Dust of Twilight]] | |||
| align="center" | [[Conjuration]] | |||
| align="center" | <small>Std</small> | |||
| Black particles extinguish light sources and damages creatures. | |||
|- | |||
| [[Embrace Destiny (Sorcerer/Wizard Spell)|Embrace Destiny]] | |||
| align="center" | [[Universal]] | |||
| align="center" | <small>Std</small> | |||
| Dice with Fate, for good or ill. | |||
|- | |||
| [[Endure Elements, Communal (Sorcerer/Wizard Spell)|Endure Elements, Communal]] | |||
| align="center" | [[Abjuration]] | |||
| align="center" | <small>Std</small> | |||
| As Endure Elements (Sorcerer/Wizard Spell), but you may protect several creatures you touch. | |||
|- | |||
| [[Euphoric Cloud (Sorcerer/Wizard Spell)|Euphoric Cloud]] | |||
| align="center" | [[Enchantment]] | |||
| align="center" | <small>Std</small> | |||
| Fog intoxicates living creatures. | |||
|- | |||
| [[False Life (Sorcerer/Wizard Spell)|False Life]] | |||
| align="center" | [[Necromancy]] | |||
| align="center" | <small>Std</small> | |||
| Gain 1d10 temporary hp + 1/lvl (max +10). | |||
|- | |||
| [[Fiery Shuriken (Sorcerer/Wizard Spell)|Fiery Shuriken]] | |||
| align="center" | [[Conjuration]] | |||
| align="center" | <small>Std</small> | |||
| Calls forth rays, expressing as fiery projectiles that fly at opponents. | |||
|- | |||
| [[Flaming Sphere (Sorcerer/Wizard Spell)|Flaming Sphere]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| Rolling ball of fire deals Fire Damage. | |||
|- | |||
| [[Fog Cloud (Sorcerer/Wizard Spell)|Fog Cloud]] | |||
| align="center" | [[Abjuration]] | |||
| align="center" | <small>Std</small> | |||
| Fog obscures vision. | |||
|- | |||
| [[Frost Fall (Sorcerer/Wizard Spell)|Frost Fall]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| Inflict cold damage and hindered. | |||
|- | |||
| [[Ghoul Touch (Sorcerer/Wizard Spell)|Ghoul Touch]] | |||
| align="center" | [[Necromancy]] | |||
| align="center" | <small>Std</small> | |||
| Damages one living target you touch. | |||
|- | |||
| [[Glitterdust (Sorcerer/Wizard Spell)|Glitterdust]] | |||
| align="center" | [[Enchantment]] | |||
| align="center" | <small>Std</small> | |||
| Inflicts Light damage, blinds creatures, and outlines invisible creatures or objects. | |||
|- | |||
| [[Gust of Wind (Sorcerer/Wizard Spell)|Gust of Wind]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| Blows away or knocks down smaller creatures. | |||
|- | |||
| [[Haunting Mists (Sorcerer/Wizard Spell)|Haunting Mists]] | |||
| align="center" | [[Illusion]] | |||
| align="center" | <small>Std</small> | |||
| Creatures are shaken and take gnashing damage... or DO they? | |||
|- | |||
| [[Invisibility (Sorcerer/Wizard Spell)|Invisibility]] | |||
| align="center" | [[Illusion]] | |||
| align="center" | <small>Std</small> | |||
| Subject is invisible until the end of its next encounter. | |||
|- | |||
| [[Juxtaposition (Sorcerer/Wizard Spell)|Juxtaposition]] | |||
| align="center" | [[Conjuration]] | |||
| align="center" | <small>Std</small> | |||
| Swaps places with the caster and an enemy creature. | |||
|- | |||
| [[Kinetic Reverberation (Sorcerer/Wizard Spell)|Kinetic Reverberation]] | |||
| align="center" | [[Abjuration]] | |||
| align="center" | <small>Std</small> | |||
| Channels the force of your actions into a ray of Force damage. | |||
|- | |||
| [[Knock (Sorcerer/Wizard Spell)|Knock]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| Opens locked or magically sealed door... eventually. | |||
|- | |||
| [[Least Polymorph (Sorcerer/Wizard Spell)|Least Polymorph]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| Assume form of a Small or Medium Humanoid. | |||
|- | |||
| [[Levitate (Sorcerer/Wizard Spell)|Levitate]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| Subject gains a Hover speed. | |||
|- | |||
| [[Life Pact (Sorcerer/Wizard Spell)|Life Pact]] | |||
| align="center" | [[Necromancy]] | |||
| align="center" | <small>Std</small> | |||
| Affected creatures automatically donate hp to stabilize fallen ally. | |||
|- | |||
| [[Magic Mouth (Sorcerer/Wizard Spell)|Magic Mouth]] | |||
| align="center" | [[Illusion]] | |||
| align="center" | <small>Std</small> | |||
| Objects speaks once when triggered. | |||
|- | |||
| [[Make Whole (Sorcerer/Wizard Spell)|Make Whole]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| Repairs a damaged or broken magic item or construct. | |||
|- | |||
| [[Minor Image (Sorcerer/Wizard Spell)|Minor Image]] | |||
| align="center" | [[Illusion]] | |||
| align="center" | <small>Std</small> | |||
| Creates a visual and audible illusion of your design that can cause harm to believers. | |||
|- | |||
| [[Mirror Image (Sorcerer/Wizard Spell)|Mirror Image]] | |||
| align="center" | [[Illusion]] | |||
| align="center" | <small>Std</small> | |||
| Creates a decoy duplicate of you. | |||
|- | |||
| [[Pilfering Hand of the Magus (Sorcerer/Wizard Spell)|Pilfering Hand of the Magus]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| You may seize an object or manipulate it from afar, robbing or attacking enemies, and delighting friends. | |||
|- | |||
| [[Pyrotechnics (Sorcerer/Wizard Spell)|Pyrotechnics]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| Turns a fire into a burst of dazzling fireworks and a thick column of smoke. | |||
|- | |||
| [[Qualm (Sorcerer/Wizard Spell)|Qualm]] | |||
| align="center" | [[Enchantment]] | |||
| align="center" | <small>Std</small> | |||
| Target gains Burned or Singed and is at risk of a Synergy until it spends actions doing nothing. | |||
|- | |||
| [[Resist Energy (Sorcerer/Wizard Spell)|Resist Energy]] | |||
| align="center" | [[Abjuration]] | |||
| align="center" | <small>Std</small> | |||
| Provides a scaling resistance to one Common energy type. | |||
|- | |||
| [[Ricochet Shot (Sorcerer/Wizard Spell)|Ricochet Shot]] | |||
| align="center" | [[Evocation]] | |||
| align="center" | <small>Std</small> | |||
| Imbues a projectile or thrown weapon to give it the ability to ricochet. | |||
|- | |||
| [[River Whip (Sorcerer/Wizard Spell)|River Whip]] | |||
| align="center" | [[Conjuration]] | |||
| align="center" | <small>Std</small> | |||
| Create a whip of water that you wield as a weapon. | |||
|- | |||
| [[Scare (Sorcerer/Wizard Spell)|Scare]] | |||
| align="center" | [[Necromancy]] | |||
| align="center" | <small>Std</small> | |||
| Inflict psychic damage and Cringing on one or two targets. | |||
|- | |||
| [[Scorching Ray (Sorcerer/Wizard Spell)|Scorching Ray]] | |||
| align="center" | [[Enchantment]] | |||
| align="center" | <small>Std</small> | |||
| Ray Attack deals Fire Damage. | |||
|- | |||
| [[Seducer's Eyes (Sorcerer/Wizard Spell)|Seducer's Eyes]] | |||
| align="center" | [[Enchantment]] | |||
| align="center" | <small>Std</small> | |||
| You first flirt with, then brutally reject, targets, inflicting terrible rugosic damage upon them. | |||
|- | |||
| [[See Invisibility (Sorcerer/Wizard Spell)|See Invisibility]] | |||
| align="center" | [[Universal]] | |||
| align="center" | <small>Std</small> | |||
| Reveals invisible creatures or objects. | |||
|- | |||
| [[Share Memory (Sorcerer/Wizard Spell)|Share Memory]] | |||
| align="center" | [[Universal]] | |||
| align="center" | <small>Std</small> | |||
| Share or inflict one memory upon the target. | |||
|- | |||
| [[Shatter (Sorcerer/Wizard Spell)|Shatter]] | |||
| align="center" | [[Abjuration]] | |||
| align="center" | <small>Std</small> | |||
| Sonic vibration damages objects or a enemy creatures. | |||
|- | |||
| [[Slipstream (Sorcerer/Wizard Spell)|Slipstream]] | |||
| align="center" | [[Conjuration]] | |||
| align="center" | <small>Std</small> | |||
| Wave boosts or hampers creature's speed. | |||
|- | |||
| [[Spell Gauge (Sorcerer/Wizard Spell)|Spell Gauge]] | |||
| align="center" | [[Universal]] | |||
| align="center" | <small>Std</small> | |||
| You learn the nature of, and disable, a target creature's supernatural or spell-like ability. | |||
|- | |||
| [[Spider Climb (Sorcerer/Wizard Spell)|Spider Climb]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| Grants Greater Climb of 20 feet. | |||
|- | |||
| [[Stone Call (Sorcerer/Wizard Spell)|Stone Call]] | |||
| align="center" | [[Conjuration]] | |||
| align="center" | <small>Std</small> | |||
| Inflicts damage and difficult terrain to all creatures in area. | |||
|- | |||
| [[Stricken Heart (Sorcerer/Wizard Spell)|Stricken Heart]] | |||
| align="center" | [[Necromancy]] | |||
| align="center" | <small>Std</small> | |||
| Clenching agonies inflict Necrotic damage and Jostled. | |||
|- | |||
| [[Summon Monster II (Sorcerer/Wizard Spell)|Summon Monster II]] | |||
| align="center" | [[Universal]] | |||
| align="center" | <small>Std</small> | |||
| Summons one Summoned Monster to fight for you. | |||
|- | |||
| [[Tactical Acumen (Sorcerer/Wizard Spell)|Tactical Acumen]] | |||
| align="center" | [[Enchantment]] | |||
| align="center" | <small>Std</small> | |||
| Your or your allies gain an additional bonus on attack rolls or to AC due to battlefield positioning. | |||
|- | |||
| [[Touch of Bloodletting (Sorcerer/Wizard Spell)|Touch of Bloodletting]] | |||
| align="center" | [[Necromancy]] | |||
| align="center" | <small>Std</small> | |||
| This spell causes any existing wounds that the target possesses to bleed profusely. | |||
|- | |||
| [[Touch of Mercy (Sorcerer/Wizard Spell)|Touch of Mercy]] | |||
| align="center" | [[Enchantment]] | |||
| align="center" | <small>Std</small> | |||
| The target creature gains the Secured condition. | |||
|- | |||
| [[Tremor Blast (Sorcerer/Wizard Spell)|Tremor Blast]] | |||
| align="center" | [[Transmutation]] | |||
| align="center" | <small>Std</small> | |||
| You create a minor earthquake that can inflict bludgeoning damage and Quelled. | |||
|- | |||
| [[Twilight Haze (Sorcerer/Wizard Spell)|Twilight Haze]] | |||
| align="center" | [[Illusion]] | |||
| align="center" | <small>Std</small> | |||
| Illusory fog obscures vision. | |||
|- | |||
| [[Web (Sorcerer/Wizard Spell)|Web]] | |||
| align="center" | [[Conjuration]] | |||
| align="center" | <small>Std</small> | |||
| Fills 10-ft.-radius spread (5x5 area) with sticky spiderwebs that impair movement. | |||
|} | |} |
Revision as of 19:06, 20 May 2023
Level 2 Sorcerer/Wizard Spells
Name | School | Cast Time | Description |
---|---|---|---|
Aboleth's Lung | Transmutation | Std | Targets are suddenly unable to breathe air, but can breathe underwater. |
Admonishing Ray | Evocation | Std | You fire one or more Securing force rays. |
Aggressive Thundercloud | Evocation | Std | Flying storm cloud deals electricity damage. |
Air Step | Transmutation | Std | Tread on air, with limitations. |
Arcane Lock | Abjuration | Std | Magically locks a portal or chest. |
Blindness/Deafness | Necromancy | Std | Makes subject blind to sight or sound, dazzled if they make their save, and at risk of a Synergy. |
Blur | Illusion | Std | Subject gains partial concealment if they displace at least 15 feet from their starting space each round. |
Burning Arc | Evocation | Std | Create an arc of flame that burns one or more targets within a 20-foot cone. |
Burning Gaze | Evocation | Std | Inflict fire damage and Burned to creatures simply by looking at them. |
Burst of Radiance | Illusion | Std | Fills area with shimmering light, blinding (or dazzling) creatures for 1 round and damaging them. |
Codespeak | Enchantment | Std | Recipients gain the ability to speak, read, and write a new, coded language. |
Companion Polymorph | Transmutation | Std | You transform the target into a smaller, harmless-looking animal of the same approximate body type. |
Compassionate Ally | Enchantment | Std | Target is compelled to help injured ally or suffer the Antagonized condition. |
Continual Flame | Evocation | Std | Makes a permanent, heatless light. |
Disguise Other | Illusion | Std | As Dusguise Self, but affects you or another. |
Dust of Twilight | Conjuration | Std | Black particles extinguish light sources and damages creatures. |
Embrace Destiny | Universal | Std | Dice with Fate, for good or ill. |
Endure Elements, Communal | Abjuration | Std | As Endure Elements (Sorcerer/Wizard Spell), but you may protect several creatures you touch. |
Euphoric Cloud | Enchantment | Std | Fog intoxicates living creatures. |
False Life | Necromancy | Std | Gain 1d10 temporary hp + 1/lvl (max +10). |
Fiery Shuriken | Conjuration | Std | Calls forth rays, expressing as fiery projectiles that fly at opponents. |
Flaming Sphere | Evocation | Std | Rolling ball of fire deals Fire Damage. |
Fog Cloud | Abjuration | Std | Fog obscures vision. |
Frost Fall | Evocation | Std | Inflict cold damage and hindered. |
Ghoul Touch | Necromancy | Std | Damages one living target you touch. |
Glitterdust | Enchantment | Std | Inflicts Light damage, blinds creatures, and outlines invisible creatures or objects. |
Gust of Wind | Evocation | Std | Blows away or knocks down smaller creatures. |
Haunting Mists | Illusion | Std | Creatures are shaken and take gnashing damage... or DO they? |
Invisibility | Illusion | Std | Subject is invisible until the end of its next encounter. |
Juxtaposition | Conjuration | Std | Swaps places with the caster and an enemy creature. |
Kinetic Reverberation | Abjuration | Std | Channels the force of your actions into a ray of Force damage. |
Knock | Transmutation | Std | Opens locked or magically sealed door... eventually. |
Least Polymorph | Transmutation | Std | Assume form of a Small or Medium Humanoid. |
Levitate | Transmutation | Std | Subject gains a Hover speed. |
Life Pact | Necromancy | Std | Affected creatures automatically donate hp to stabilize fallen ally. |
Magic Mouth | Illusion | Std | Objects speaks once when triggered. |
Make Whole | Transmutation | Std | Repairs a damaged or broken magic item or construct. |
Minor Image | Illusion | Std | Creates a visual and audible illusion of your design that can cause harm to believers. |
Mirror Image | Illusion | Std | Creates a decoy duplicate of you. |
Pilfering Hand of the Magus | Evocation | Std | You may seize an object or manipulate it from afar, robbing or attacking enemies, and delighting friends. |
Pyrotechnics | Transmutation | Std | Turns a fire into a burst of dazzling fireworks and a thick column of smoke. |
Qualm | Enchantment | Std | Target gains Burned or Singed and is at risk of a Synergy until it spends actions doing nothing. |
Resist Energy | Abjuration | Std | Provides a scaling resistance to one Common energy type. |
Ricochet Shot | Evocation | Std | Imbues a projectile or thrown weapon to give it the ability to ricochet. |
River Whip | Conjuration | Std | Create a whip of water that you wield as a weapon. |
Scare | Necromancy | Std | Inflict psychic damage and Cringing on one or two targets. |
Scorching Ray | Enchantment | Std | Ray Attack deals Fire Damage. |
Seducer's Eyes | Enchantment | Std | You first flirt with, then brutally reject, targets, inflicting terrible rugosic damage upon them. |
See Invisibility | Universal | Std | Reveals invisible creatures or objects. |
Share Memory | Universal | Std | Share or inflict one memory upon the target. |
Shatter | Abjuration | Std | Sonic vibration damages objects or a enemy creatures. |
Slipstream | Conjuration | Std | Wave boosts or hampers creature's speed. |
Spell Gauge | Universal | Std | You learn the nature of, and disable, a target creature's supernatural or spell-like ability. |
Spider Climb | Transmutation | Std | Grants Greater Climb of 20 feet. |
Stone Call | Conjuration | Std | Inflicts damage and difficult terrain to all creatures in area. |
Stricken Heart | Necromancy | Std | Clenching agonies inflict Necrotic damage and Jostled. |
Summon Monster II | Universal | Std | Summons one Summoned Monster to fight for you. |
Tactical Acumen | Enchantment | Std | Your or your allies gain an additional bonus on attack rolls or to AC due to battlefield positioning. |
Touch of Bloodletting | Necromancy | Std | This spell causes any existing wounds that the target possesses to bleed profusely. |
Touch of Mercy | Enchantment | Std | The target creature gains the Secured condition. |
Tremor Blast | Transmutation | Std | You create a minor earthquake that can inflict bludgeoning damage and Quelled. |
Twilight Haze | Illusion | Std | Illusory fog obscures vision. |
Web | Conjuration | Std | Fills 10-ft.-radius spread (5x5 area) with sticky spiderwebs that impair movement. |