Talk:Skills: Difference between revisions

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(Replaced content with "__NOTOC__ == All Possible Sources of Skill Bonuses == * skill basis (automatic/passive) — +1 to +9 * magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic) * feats: :* skill expert feat — +2 :* skill specialist feat — +2 :* skill prodigy feat — +1 :* less dedicated feats — +1 to +4 :* tertiary feats — +1 * racial traits or class feature :* major trait or major class feature — +1 to +4 :* minor trait or l...")
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__NOTOC__
As part of the feats pass, I was planning to change Bluff (Feint) and Intimidate (Demoralize) to: [[Standard Action]], or the first attack of a [[Full Attack Action]]. this pulls them in-line with spellcasting
== All Possible Sources of Skill Bonuses ==
 
we COULD make this a straight-up Standard Attack instead, which lets the skill check happen at the lowest BAB instead of the highest.  Feedback?  I know we have '''plans''' for skills later, and don't want to rock any boats :)
 
yes, I agree, make Demoralize and Feint standard attacks. They're basically combat maneuvers, really, and I've always felt they should be defined as such. They just use Intimidate and Bluff, instead of Might and Sleight of Hand.  If you want to bring them into those rules, I'm happy to do it. It shouldn't take too long to do that (though this week is going to be a little hectic).
 
hrrrm, wow, that makes complete sense. yeah, great idea, i think making those into combat maneuvers is the way to go.  dangit, this feat pass is so messy, sorry. in which case i'll just skip those feats for now and grind onward. :)
 
 
==Skill Bonuses==
* skill basis (automatic/passive) — +1 to +9
* skill basis (automatic/passive) — +1 to +9
* magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
* magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
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* weapon bonus (from weapon qualities) — +1 to +4 (only for specific combat maneuvers)
* weapon bonus (from weapon qualities) — +1 to +4 (only for specific combat maneuvers)


===Specific Skill Bonuses===
== Advanced Skill Feats ==
* weapon qualities — +2 to one or more combat maneuvers.
* [[Skill Expert (Feat)]] - level 1 - +2 to skill check, +1 to skill crit range (19-20), no bonus to skill crit bonus
 
* [[Skill Specialist (Feat)]] - level 11 - +2 to skill check (+4 total), +1 to crit range (18-20), +2 to crit bonus (+7 on crit), bonus ability
==Skills available per primary Stat==
* [[Skill Prodigy (Feat)]] - level 21 - +1 to skill check (+5 total), +1 to crit range (17-20), +3 to crit bonus (+10 on crit), bonus ability
 
* [[Skill Virtuoso (Feat)]] - level 31 - apply benefits of Skill Expert, Skill Specialist and Skill Prodigy feats to two other skills in which you have at least 31 ranks.
===Str:===
* Might
* Naturalism
* Piloting (based on ship class)
* Warfare
 
===Con:===
* Divinity
* Piloting (based on ship class)
* Reason
* Warfare
 
===Dex:===
* Acrobatics
* Disable Device
* Escape Artist
* Movement
* Naturalism
* Piloting (based on ship class)
* Sleight of Hand
* Spellcraft
* Spycraft
* Stealth
 
===Int:===
* Knowledge (Arcana)
* Knowledge (Deep History)
* Knowledge (Dungeoneering)
* Knowledge (Engineering)
* Knowledge (Geography)
* Knowledge (History)
* Knowledge (Local)
* Knowledge (Logic)
* Knowledge (Nature)
* Knowledge (Nobility)
* Knowledge (Planes)
* Knowledge (Religion)
* Linguistics
* Piloting (based on ship class)
* Reason
* Spellcraft
* Spycraft
 
===Wis:===
* Barter
* Divinity
* Heal
* Naturalism
* Perception
* Piloting (based on ship class)
* Profession (all)
* Reason
* Sense Motive
* Survival
 
===Cha:===
* Bluff
* Diplomacy
* Disguise
* Divinity
* Handle Animal
* Intimidate
* Perform (all)
* Piloting (based on ship class)
* Spellcraft
* Spycraft
* Use Magic Device
* Warfare
 
== Proposed Change - Skill Mastery Levels ==
===Mastery Levels===
* '''Untrained'''
:* stat bonus only to checks, cannot ever get a result higher than 20.
:* Critically fail on a natural 1, or by being 5 lower than DC
:* cannot critically succeed on a 20.
 
* '''Trained'''
:* requires at least 1 rank in the skill
:* allows checks to critically succeed on a 20 (getting +5 to total result).
:* allows checks to go over 20
 
* '''Expert'''
:* requires Skill Expert feat
:* some classes and races can get expert in a skill without the feat, and at fewer ranks
:* feat grants +2 feat bonus to the skill (doesn't scale)
:* no longer critically fail on a natural 1, only if you are 5 lower than DC
:* critically succeed on a 19-20 (getting +5 to total result)
:* some skills may offer new skill uses at this level
 
* '''Specialist'''
:* requires Skill Specialist feat and a minimum number of ranks (11)
:* some classes and races can get specialist level in a skill without the feat, and at fewer ranks
:* feat grants +2 feat bonus to the skill (doesn't scale)
:* crit on an 18-20 (getting +7 to total result)
:* new skill uses available (current epic only stuff?)
 
* '''Prodigy'''
:* requires Skill Prodigy feat and a minimum number of ranks (21)
:* some classes and races may allow Prodigy level in a skill without first purchasing Skill Expert and Skill Specialist, and at fewer ranks.
:* feat grants +1 feat bonus to the skill (doesn't scale)
:* crit on a 17-20 (getting +10 to total result)
:* new skill uses available (the really GOOD stuff - Champions level stuff)

Latest revision as of 13:34, 20 August 2024

All Possible Sources of Skill Bonuses

  • skill basis (automatic/passive) — +1 to +9
  • magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
  • feats:
  • skill expert feat — +2
  • skill specialist feat — +2
  • skill prodigy feat — +1
  • less dedicated feats — +1 to +4
  • tertiary feats — +1
  • racial traits or class feature
  • major trait or major class feature — +1 to +4
  • minor trait or lesser class feature — +1 to +2
  • weapon bonus (from weapon qualities) — +1 to +4 (only for specific combat maneuvers)

Advanced Skill Feats

  • Skill Expert (Feat) - level 1 - +2 to skill check, +1 to skill crit range (19-20), no bonus to skill crit bonus
  • Skill Specialist (Feat) - level 11 - +2 to skill check (+4 total), +1 to crit range (18-20), +2 to crit bonus (+7 on crit), bonus ability
  • Skill Prodigy (Feat) - level 21 - +1 to skill check (+5 total), +1 to crit range (17-20), +3 to crit bonus (+10 on crit), bonus ability
  • Skill Virtuoso (Feat) - level 31 - apply benefits of Skill Expert, Skill Specialist and Skill Prodigy feats to two other skills in which you have at least 31 ranks.