Talk:Skills: Difference between revisions

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(Replaced content with "__NOTOC__ == All Possible Sources of Skill Bonuses == * skill basis (automatic/passive) — +1 to +9 * magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic) * feats: :* skill expert feat — +2 :* skill specialist feat — +2 :* skill prodigy feat — +1 :* less dedicated feats — +1 to +4 :* tertiary feats — +1 * racial traits or class feature :* major trait or major class feature — +1 to +4 :* minor trait or l...")
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__NOTOC__
__NOTOC__
==Skill Bonuses==
== All Possible Sources of Skill Bonuses ==
* skill basis (automatic/passive) — +1 to +9
* skill basis (automatic/passive) — +1 to +9
* magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
* magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
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* weapon bonus (from weapon qualities) — +1 to +4 (only for specific combat maneuvers)
* weapon bonus (from weapon qualities) — +1 to +4 (only for specific combat maneuvers)


===Specific Skill Bonuses===
== Advanced Skill Feats ==
* weapon qualities — +2 to one or more combat maneuvers.
* [[Skill Expert (Feat)]] - level 1 - +2 to skill check, +1 to skill crit range (19-20), no bonus to skill crit bonus
 
* [[Skill Specialist (Feat)]] - level 11 - +2 to skill check (+4 total), +1 to crit range (18-20), +2 to crit bonus (+7 on crit), bonus ability
 
* [[Skill Prodigy (Feat)]] - level 21 - +1 to skill check (+5 total), +1 to crit range (17-20), +3 to crit bonus (+10 on crit), bonus ability
== Acrobatics ==
* [[Skill Virtuoso (Feat)]] - level 31 - apply benefits of Skill Expert, Skill Specialist and Skill Prodigy feats to two other skills in which you have at least 31 ranks.
advanced uses:
* better mitigation of falling damage (e.g. allowed to make a check even if the falling wasn't intentional; mitigation applies to more than just the first (or second) 10 feet, etc.)
 
== Barter ==
* barter roll against challenging DC for CR of a monster generates 10 percent more treasure, failure to make an average roll removes ten percent
* barter roll can be used for bluff or diplomacy in 'low society' at normal.
* diplomacy gains a new situation modifier of =/- 5 for 'high or low' society
* barter roll can be used for bluff and diplomacy in 'high society' at -5 to rolls
* barter is used for 'quick talk' type skill rolls to talk your way into things.  we don't currently have a quick talk skill?
* barter is used for smuggling and other flim-flam type situations, ie, 'low society' from above
* barter is a direct swap for bluff or diplomacy vs monsters (low society)
 
== Diplomacy ==
combat uses:
* Detante = invite a foe to attack another besides yourself
* Leading Discourse = Make target think an idea is its own
 
Epic:
* False Flag = a foe treats you as an ally in combat for one round
* Overtures = reduce a foe's initiative

Latest revision as of 13:34, 20 August 2024

All Possible Sources of Skill Bonuses

  • skill basis (automatic/passive) — +1 to +9
  • magic enhancement (item) — +1 to +9 (+1 to +5 pre-epic, +6 to +9 epic)
  • feats:
  • skill expert feat — +2
  • skill specialist feat — +2
  • skill prodigy feat — +1
  • less dedicated feats — +1 to +4
  • tertiary feats — +1
  • racial traits or class feature
  • major trait or major class feature — +1 to +4
  • minor trait or lesser class feature — +1 to +2
  • weapon bonus (from weapon qualities) — +1 to +4 (only for specific combat maneuvers)

Advanced Skill Feats

  • Skill Expert (Feat) - level 1 - +2 to skill check, +1 to skill crit range (19-20), no bonus to skill crit bonus
  • Skill Specialist (Feat) - level 11 - +2 to skill check (+4 total), +1 to crit range (18-20), +2 to crit bonus (+7 on crit), bonus ability
  • Skill Prodigy (Feat) - level 21 - +1 to skill check (+5 total), +1 to crit range (17-20), +3 to crit bonus (+10 on crit), bonus ability
  • Skill Virtuoso (Feat) - level 31 - apply benefits of Skill Expert, Skill Specialist and Skill Prodigy feats to two other skills in which you have at least 31 ranks.