Bloody Vengeance (Feat): Difference between revisions

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''Go back to [[ Combat Feats ]] page.''
[[Category:Epic Path]]
[[Category:Feats]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Master Feats List]] page.''





Revision as of 00:16, 3 January 2016


Bloody Vengeance (Combat)

Your retaliatory strikes have long-lasting effects.

Prerequisites: base attack bonus +1.


Benefit: If an opponent has damaged you within the past minute, you may study that opponent as a standard action. Thereafter, if you hit that creature with a melee attack, the target takes 1 point of bleed damage each round at the start of its turn. The bleeding can be stopped by a DC 15 Heal check or the application of any effect that heals hit point damage. Bleed damage does not stack. Bleed damage bypasses any damage reduction the creature might possess.