Diehard (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Text replacement - "Category:Epic Path Category:Feats * ''Go back to Epic Path page.'' * ''Go back to Master Feats List page.''" to "{{Template:Feats}}") |
||
Line 1: | Line 1: | ||
{{Template:Feats}} | |||
Revision as of 17:52, 6 January 2016
Diehard
You are especially hard to kill. Not only do your wounds automatically stabilize when grievously injured, but you can remain conscious and continue to act even at death's door.
Prerequisite: Endurance.
Benefit: When your hit point total is below 0, but you are not dead, you automatically stabilize, though your current hit point total remains unchanged (negative). You may act as if you were disabled for one round after your hit points are brought below zero, though you immediately fall unconscious at the end of that round.
Normal: A character without this feat who is reduced to negative hit points is unconscious and dying.