Unseen Spell (Feat): Difference between revisions
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{{Template:Feats}} | {{Template:Feats}} | ||
[[Category:Epic Feats]] | [[Category:Epic Feats]] | ||
[[Category:Metamagic Feats]] | |||
[[Category:Wizard]] | [[Category:Wizard]] | ||
[[Category:Sorcerer]] | [[Category:Sorcerer]] |
Revision as of 19:53, 9 January 2016
Unseen Spell
Prerequisites: Caster level 21+, Spell Focus (Illusion), Stealth Spell
Benefit: An unseen spell gains all the benefits of Stealth spell. The spell is not only invisible, but when it goes off it replaces the entire area of effect with an illusion that shows the area as it was. Even targets of the spell itself are unable to tell that anything is wrong except for their own pain and injury (if any). Anyone viewing the scene must make a Will save against the spell's DC to notice the illusion. Targets of the spell itself gain a +2 bonus on this save.
An unseen spell uses up a spell slot seven levels higher than the spell's actual level.