Soothing Wasp: Difference between revisions
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=== SPECIAL ABILITIES === | === SPECIAL ABILITIES === | ||
; Soothing Drone (Su; Aura; 20 ft. radius) | ; Soothing Drone (Su; Aura; 20 ft. radius) | ||
Creatures that end their turn within 20 feet of a Soothing Wasp must make a Will save, DC 24, or become [[Sluggish]] for the remainder of the encounter. Those who succeed on the save are still [[Drowsy]] for the remainder of the encounter. Creatures affected by Soothing Drone never need to make more than one saving throw per round. If a creature making a save against Soothing Drone is already [[Drowsy]] and fails the save, it becomes [[Sluggish]]. A creature already [[Sluggish]] who fails a save becomes [[Asleep]]. An [[Asleep]] condition persists until the creature is damaged. Any creature may wake up a sleeping creature as a standard action. | Creatures that end their turn within 20 feet of a Soothing Wasp must make a Will save, DC 24, or become [[Sluggish]] for the remainder of the encounter. Those who succeed on the save are still [[Drowsy]] for the remainder of the encounter. Creatures affected by Soothing Drone never need to make more than one saving throw per round. If a creature making a save against Soothing Drone is already [[Drowsy]] and fails the save, it becomes [[Sluggish]]. A creature already [[Sluggish]] who fails a save becomes [[Asleep]]. An [[Asleep]] condition persists until the creature is damaged. Any creature may wake up a sleeping creature as a standard action. |