Discordant Voice (Feat): Difference between revisions
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{{Template:Feats}} | {{Template:Feats}} | ||
[[Category:Bard]] | [[Category:Bard]] | ||
=== Discordant Voice === | === Discordant Voice === | ||
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'''Prerequisites:''' Bardic performance class feature, [[Perform]] 10 ranks | '''Prerequisites:''' Bardic performance class feature, [[Perform]] 10 ranks | ||
'''Benefit:''' Whenever you are using bardic performance to create a spell-like or supernatural effect, allies within 30 feet of you deal an extra 1d6 points of sonic damage with successful weapon attacks. This damage stacks with other energy damage a weapon might deal. Projectile weapons bestow this extra damage on their ammunition, but the extra damage is dealt only if the projectile hits a target within 30 feet of you. | '''Benefit:''' Whenever you are using bardic performance to create a spell-like or supernatural effect, allies within 30 feet of you deal an extra 1d6 points of sonic damage with successful weapon attacks. This damage stacks with other energy damage a weapon might deal. Projectile weapons bestow this extra damage on their ammunition, but the extra damage is dealt only if the projectile hits a target within 30 feet of you. |
Revision as of 14:43, 11 March 2016
Discordant Voice
By singing out a precise tone, you cause discordant vibrations to run through allies' weapons.
Prerequisites: Bardic performance class feature, Perform 10 ranks
Benefit: Whenever you are using bardic performance to create a spell-like or supernatural effect, allies within 30 feet of you deal an extra 1d6 points of sonic damage with successful weapon attacks. This damage stacks with other energy damage a weapon might deal. Projectile weapons bestow this extra damage on their ammunition, but the extra damage is dealt only if the projectile hits a target within 30 feet of you.