Stealth Spell (Feat): Difference between revisions
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Revision as of 17:35, 12 March 2016
Stealth Spell
Prerequisites: Caster level 21+, Silent Spell, Still Spell
Benefit: A stealth spell gains the benefits of both Silent Spell and Still Spell. In addition, a stealth spell's visible magical effects are rendered invisible. Any visible aspect of the spell itself remains unseen, though its effects are still visible. For instance, a stealth fireball would have its explosion rendered invisible, but the effects of that detonation-people being tossed about, objects catching fire, and such-would still be visible. Targets take a -2 penalty against stealth spells that normally allow a Reflex saving throw.
A stealth spell uses up a spell slot three levels higher than the spell's actual level.