Weapon Specialization, Epic (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=
| Category=[[Category:Epic Feats]][[Category:Fighter]]
 
| Flavor=
| Flavor=
| Prerequisites=
| Benefit=
}}


| Prerequisites=[[Fighter]] 21, [[Weapon Focus, Epic (Feat)]] and [[Weapon Specialization, Greater (Feat)]] in the chosen weapon


[[Category:Epic Feats]]
| Benefit=You add +2 to the base damage on all damage rolls you make using the selected weapon. Base damage improves along with weapon damage at 8th, 15th, 22nd and 29th, meaning that this is a +10 bonus at 29th level. Base damage is always multiplied on a critical hit. This bonus stacks with the base damage increase provided by [[Weapon Specialization (Feat)]] and [[Weapon Specialization, Greater (Feat)]].
[[Category:Fighter]]


 
'''Special:''' You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different type of weapon.
==Epic Weapon Specialization==
}}
'''Prerequisites:'''  Fighter 21, [[Weapon Focus, Epic|Epic Weapon Focus]] and [[Weapon Specialization, Greater|Greater Weapon Specialization]] in the chosen weapon.
 
 
'''Benefit:'''  You add +2 to the base damage on all damage rolls you make using the selected weapon. Base damage improves along with weapon damage at 8th, 15th, 22nd and 29th, meaning that this is a +10 bonus at 29th level. Base damage is always multiplied on a critical hit. This bonus stacks with the base damage increase provided by [[Weapon Specialization]] and [[Weapon Specialization, Greater|Greater Weapon Specialization]].
 
'''Special:''' You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different type of weapon.

Revision as of 21:23, 4 April 2016



Prerequisites: Fighter 21, Weapon Focus, Epic (Feat) and Weapon Specialization, Greater (Feat) in the chosen weapon

Benefit: You add +2 to the base damage on all damage rolls you make using the selected weapon. Base damage improves along with weapon damage at 8th, 15th, 22nd and 29th, meaning that this is a +10 bonus at 29th level. Base damage is always multiplied on a critical hit. This bonus stacks with the base damage increase provided by Weapon Specialization (Feat) and Weapon Specialization, Greater (Feat).

Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different type of weapon.