Catch Off-Guard (Feat): Difference between revisions
m Text replacement - "Prerequisites=" to "Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | Prerequisites|" |
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|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|None | | Prerequisites|None | ||
}}</onlyinclude> | |||
|Benefit=You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are [[Flat-Footed]] against any attacks you make with an improvised melee weapon. | |Benefit=You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are [[Flat-Footed]] against any attacks you make with an improvised melee weapon. | ||
'''Normal''': You take a -4 penalty on attack rolls made with an improvised weapon. | '''Normal''': You take a -4 penalty on attack rolls made with an improvised weapon. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|No penalties for improvised melee weapons | |||
}}</onlyinclude> | |||
}} | }} |
Revision as of 17:36, 14 April 2016
Foes are surprised by your skilled use of unorthodox and improvised weapons.
Prerequisites: None
Benefit: You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are Flat-Footed against any attacks you make with an improvised melee weapon.
Normal: You take a -4 penalty on attack rolls made with an improvised weapon.