Cavalry Whip Mastery (Feat): Difference between revisions

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|Flavor=
|Flavor=Your skill with the long-handled cavalry whip allows you to attack foes much closer to you than normal.


|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
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|Benefit=You can use the cavalry whip to make attacks and threaten targets that are 10 feet away. You still cannot attack or threaten adjacent targets.
|Benefit=You can use the cavalry whip to make attacks and threaten targets that are 10 feet away. You still cannot attack or threaten adjacent targets.


'''Normal:'''  The cavalry whip cannot attack or threaten any enemies within 10 feet of the wielder.
'''Special''': This feat can be combined with class abilities such as the Choke Up Fighter Tactic to allow a Cavalry Whip to attack adjacent foes, while losing its greatest reach.  This feat does not work if the Fighter Tactic Reach Out is being used.
 
'''Normal:'''  The cavalry whip can only attack or threaten enemies 15 or 20 away from the wielder.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Cavalry Whip can be used against targets 10 feet away
| ShortDesc|Cavalry Whip can be used against targets as close as 10 feet away
}}</onlyinclude>
}}</onlyinclude>


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Revision as of 03:58, 19 April 2016


Your skill with the long-handled cavalry whip allows you to attack foes much closer to you than normal.

Prerequisites: Proficient with Cavalry Whip

Benefit: You can use the cavalry whip to make attacks and threaten targets that are 10 feet away. You still cannot attack or threaten adjacent targets.

Special: This feat can be combined with class abilities such as the Choke Up Fighter Tactic to allow a Cavalry Whip to attack adjacent foes, while losing its greatest reach. This feat does not work if the Fighter Tactic Reach Out is being used.

Normal: The cavalry whip can only attack or threaten enemies 15 or 20 away from the wielder.