Immobilized: Difference between revisions

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| Effects = The character is immobilized and cannot move from his space, except by forced movement or teleport. The character's actions are unimpaired, except that the move action cannot be used for movement, and the 5-foot step action is unavailable.
| Effects = The character is immobilized and cannot move from his space, except by forced movement or teleport. The character's actions are unimpaired, except that the move action cannot be used for movement, and the 5-foot step action is unavailable.
| Ended-By =


| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
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| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak|Slowed
| Weak|Slowed
}}</onlyinclude>
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Target cannot move from their space except by forced movement or teleport.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Revision as of 22:55, 1 October 2016


Condition Severity: Moderate

Effects

  • The character is immobilized and cannot move from his space, except by forced movement or teleport. The character's actions are unimpaired, except that the move action cannot be used for movement, and the 5-foot step action is unavailable.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

Array

SlowedImmobilizedParalyzed