Miscellaneous Equipment: Difference between revisions
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Similar to manacles, but designed to hamper the feet. They restrict longer strides, preventing the wearer from making double moves, or using the run or full withdrawal actions. Fetters hamper walk, climb and swim movement types, but do not impede most flight, most burrowing, or any teleport movement types. Creatures with flight, burrow or teleport movement speeds can, in most cases, still perform the movement types that fetters are intended to prevent. | Similar to manacles, but designed to hamper the feet. They restrict longer strides, preventing the wearer from making double moves, or using the run or full withdrawal actions. Fetters hamper walk, climb and swim movement types, but do not impede most flight, most burrowing, or any teleport movement types. Creatures with flight, burrow or teleport movement speeds can, in most cases, still perform the movement types that fetters are intended to prevent. | ||
The DC to pick the lock or escape from masterwork fetters is 15. | |||
===Fetters, Masterwork=== | ===Fetters, Masterwork=== |