Template:Bogey: Difference between revisions
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:'''CMD:''' {{#expr:{{MonsterCMD|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Nudge-CMD|}}}|{{{Nudge-CMD|}}}|0}} }}{{#ifexpr:{{{Nudge-CMD|}}}|<nowiki>*</nowiki>|}} {{#if:{{{CMD-Notes|}}}| ({{{CMD-Notes}}})|}} | :'''CMD:''' {{#expr:{{MonsterCMD|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Nudge-CMD|}}}|{{{Nudge-CMD|}}}|0}} }}{{#ifexpr:{{{Nudge-CMD|}}}|<nowiki>*</nowiki>|}} {{#if:{{{CMD-Notes|}}}| ({{{CMD-Notes}}})|}} | ||
: '''Durability:''' | : '''Durability:''' {{#expr: {{Bogey Durability|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}Durability}}|1}} + {{#ifexpr:{{{Nudge-Durability|}}}|{{{Nudge-Durability}}}|0}} round 0}}{{#ifexpr:{{{Nudge-Durability|}}}|<nowiki>*</nowiki>|}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} | ||
{{#expr: {{Bogey Durability|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Bogey_Role|transcludesection={{{Role}}}Durability}}|1}} + {{#ifexpr:{{{Nudge-Durability|}}}|{{{Nudge-Durability}}}|0}} round 0}}{{#ifexpr:{{{Nudge-Durability|}}}|<nowiki>*</nowiki>|}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}} | |||
: '''Vehicle DR:''' {{{Bogey-DR|-}}} | : '''Vehicle DR:''' {{{Bogey-DR|-}}} |
Revision as of 16:04, 5 February 2017
Bogey Name (CR -)
? - Medium - ?
- No description found.
General
- Lore Check: Knowledge (Logic) (Basic: DC 1; Full: DC 16)
- Init: +0
- Senses:
- Perception: +0
Defense
- CMD: 0
- Durability: 1
- Vehicle DR: -
- Crew DR: -
- Special Defenses:
- Immune to critical hits
- Immune to most status conditions (but not forced movement)
- Always succeeds on all saving throws (including harmless or beneficial effects)
- Special Limitations:
- Cannot make attacks of opportunity
- Cannot take immediate actions
- Does not threaten squares
- Cannot flank
- Cannot inflict critical hits
Movement
- Speed: 3 squares
- Maneuverability Profile: Poor
Offense
- Weapon Ranges:
- Close Range: 1 - 2
- Medium Range: 3 - 4
- Long Range: 5 - 6
- Quick Attack: +CMB (Siege Dmg) notes
- Standard Attack: +CMB (Siege Dmg) notes
Special Abilities
- Swift Actions:
- Quick Attack
- Focus Action
- (used for: additional facing changes, firing outside of forward firing arc, activating special abilities)
- Standard Actions:
- Standard Attack
- Double Move
Combat Tactics
- -
Out of Combat
- -
Rewards
- XP: 0
- Salvage: Sell value of 0 gp.
* - indicates value has been adjusted from the base value for the bogey's CR.