Divinity: Difference between revisions

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| Action = Standard action
| Action = Standard action


| DC = 10 + the highest character level among all allies in range.  This roll is made only once for all targets within 30 feet, and any targets whose level exceeds your roll's result are not included in your results.
| DC = [[Skill DC|Average DC]] versus the current campaign level.


| Modifiers = * '''Hurried Assessment:''' You can reduce the action required to ''evaluate party health'' to a move action by adding +5 to the DC of the check.  You can reduce it to a swift action by adding +10 to the DC of the check.
| Modifiers = * '''Hurried Assessment:''' You can reduce the action required to ''evaluate party health'' to a move action by adding +5 to the DC of the check.  You can reduce it to a swift action by adding +10 to the DC of the check.
* '''Wider Evaluation:''' You can increase the radius of ''evaluate party health'' beyond 30 feet, by adding +10 to the DC of the check for each additional 5 feet of radius you wish to add (cumulative).
* '''Wider Evaluation:''' You can increase the radius of ''evaluate party health'' beyond 30 feet, by adding +5 to the DC of the check for each additional 5 feet of radius you wish to add (cumulative).


| Take10-Take20 = No
| Take10-Take20 = No

Revision as of 13:37, 26 April 2017