Halt Undead (Sorcerer/Wizard Spell): Difference between revisions
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| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | ||
| Target|up to three [[ | | Target|up to three [[undead]] creatures, no two of which can be more than 30 ft. apart | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration|1 rnd/ | | Duration|1 rnd/lvl | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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}}</onlyinclude> | }}</onlyinclude> | ||
| Description = This spell renders as many as three [[ | | Description = This spell renders as many as three [[undead]] creatures immobile. A nonintelligent [[undead]] creature gets no [[saving throw]]; an intelligent [[undead]] creature does. If the spell is successful, it renders the [[undead]] creature immobile for the duration of the spell (similar to the effect of [[Hold Person (Spell)]] on a living creature). The effect is broken if the ''Halted'' creatures are attacked or take damage. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Immobilizes [[ | | ShortDesc|Immobilizes [[undead]] for 1 rnd/lvl. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed = N | | Reviewed = N | ||
}} | }} |
Revision as of 11:44, 2 July 2017
- Level: Sorcerer/Wizard 3
- School: necromancy
Casting
- Casting Time: 1 standard action
- Components: V, S, M (a pinch of sulfur and powdered garlic)
Effect
- Range: medium (100 ft. + 10 ft./level)
- Target or Area: up to three undead creatures, no two of which can be more than 30 ft. apart
- Duration: 1 rnd/lvl
- Saving Throw: WILL negates (see text)
Save DC: - - Spell Resistance: Yes
Description
- This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of Hold Person (Spell) on a living creature). The effect is broken if the Halted creatures are attacked or take damage.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |