Shaken: Difference between revisions
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* ''Go back to [[Monster Stat Comparison]] page.'' | * ''Go back to [[Monster Stat Comparison]] page.'' | ||
[[Category:Reese's Campaign]] | [[Category:Reese's Campaign]] | ||
== Shaken == | == Shaken == | ||
'''Condition Severity:''' Weak | |||
A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. | A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks. | ||
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Shaken is nearly always a fear effect. It is possible for a creature to have an attack or ability which inflicts shaken that is not part of a status array and is not fear-based. In these cases, immunity to fear, such as the Paladin's Aura of Courage, would not help. However, any attack using the Cowering, Frightened or Panicked status condition arrays is always considered fear-based. | Shaken is nearly always a fear effect. It is possible for a creature to have an attack or ability which inflicts shaken that is not part of a status array and is not fear-based. In these cases, immunity to fear, such as the Paladin's Aura of Courage, would not help. However, any attack using the Cowering, Frightened or Panicked status condition arrays is always considered fear-based. | ||
; Arrays: | |||
[[Frightened]] ==> [[Staggered]] ==> Shaken | [[Frightened]] ==> [[Staggered]] ==> Shaken | ||
Revision as of 18:17, 11 January 2014
- Go back to Reese's Campaign page.
- Go back to Status Conditions page.
- Go back to Monster Stat Comparison page.
Shaken
Condition Severity: Weak
A shaken character takes a –2 penalty on attack rolls, saving throws, skill checks, and ability checks.
Shaken is nearly always a fear effect. It is possible for a creature to have an attack or ability which inflicts shaken that is not part of a status array and is not fear-based. In these cases, immunity to fear, such as the Paladin's Aura of Courage, would not help. However, any attack using the Cowering, Frightened or Panicked status condition arrays is always considered fear-based.
- Arrays
Frightened ==> Staggered ==> Shaken