Halt Undead (Sorcerer/Wizard Spell): Difference between revisions
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m (Text replacement - "\| Reviewed = (.*) " to "| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | Reviewed|$1 <!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> }}</onlyinclude> ") |
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| CastTime| | | CastTime|Standard | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | | Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | ||
| Components|V, S, M (a pinch of sulfur and powdered garlic) | | Components|V, S, M | ||
}}</onlyinclude> (a pinch of sulfur and powdered garlic) | |||
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
| Range| | | Range|Medium | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | ||
| Target| | | Target|Up to three [[undead]] creatures, no two of which can be more than 30 ft. apart | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration| | | Duration|Combat | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save|[[ | | Save|[[REFL]] partial; see text | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | | Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | ||
| Save-DC| | | Save-DC|Weak | ||
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| Description = This spell renders | | Description = You mesmerize several nearby undead creatures with a tantalizing glimpse of a necrotic charm. This spell renders up to three [[undead]] creatures [[Immobilized]], as long as no two of them are more than 30 feet apart. If the spell is successful, it renders the [[undead]] creature [[Immobilized]] until it expends a [[Full-Round Action]]. If a target succeeds on the saving throw, it is still [[Immobilized]], but only until it expends a [[Move Action]]. | ||
: A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't [[swim]] and may drown. Of course, most undead have no wings, or any need to breathe. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Immobilizes [[undead]] | | ShortDesc|Immobilizes up to three [[undead]]. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | ||
| Reviewed| | | Reviewed|Y | ||
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | <!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Revision as of 21:44, 4 March 2018
- Level: Sorcerer/Wizard 3
- School: necromancy
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, M (a pinch of sulfur and powdered garlic)
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: Up to three undead creatures, no two of which can be more than 30 ft. apart
- Duration: Until the end of the current encounter (only castable during combat)
- Saving Throw: REFL partial; see text
Save DC: 10 + caster stat modifier + spell level - Spell Resistance: Yes
Description
- You mesmerize several nearby undead creatures with a tantalizing glimpse of a necrotic charm. This spell renders up to three undead creatures Immobilized, as long as no two of them are more than 30 feet apart. If the spell is successful, it renders the undead creature Immobilized until it expends a Full-Round Action. If a target succeeds on the saving throw, it is still Immobilized, but only until it expends a Move Action.
- A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown. Of course, most undead have no wings, or any need to breathe.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |