Empower Spell (Feat): Difference between revisions

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| Benefit=All variable, numeric effects of an empowered spell are increased by half including bonuses to those dice rolls.  Saving throws and opposed rolls are not affected, nor are spells without random variables.  In all cases, round additions down.
| Benefit=All variable, dice-based effects of an empowered spell are increased by half, including bonuses to those dice rolls.  That is, any non-d20 dice rolled to determine the effect of the spell have the rolled result, plus any adders you are capable of adding to the amount, increased by an additional 50% of the amount rolled, rounding down. 
 
Values which increase based on spell level, but have a defined amount (such as "1 per 2 caster levels") are unaffected.  In addition, d20-based rolls, such as to-hit rolls, saving throws, and opposed rolls are not affected.  Finally, spells without dice-rolls required to determine their effects are unaffected.





Revision as of 22:24, 14 April 2018


You can increase the power of your spells, causing them to deal more damage.

Prerequisites: Caster Level 1

Benefit: All variable, dice-based effects of an empowered spell are increased by half, including bonuses to those dice rolls. That is, any non-d20 dice rolled to determine the effect of the spell have the rolled result, plus any adders you are capable of adding to the amount, increased by an additional 50% of the amount rolled, rounding down.

Values which increase based on spell level, but have a defined amount (such as "1 per 2 caster levels") are unaffected. In addition, d20-based rolls, such as to-hit rolls, saving throws, and opposed rolls are not affected. Finally, spells without dice-rolls required to determine their effects are unaffected.

Level Increase: +2 (An empowered spell uses up a spell slot two levels higher than the spell's actual level.)