Bard Spells: Difference between revisions
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{{SpellTableAid|Dancing Lights|Bar}} | {{SpellTableAid|Dancing Lights|Bar}} | ||
{{SpellTableAid|Detect Magic|Bar}} | {{SpellTableAid|Detect Magic|Bar}} | ||
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{{SpellTableAid|Hand of the Magus|Bar}} | {{SpellTableAid|Hand of the Magus|Bar}} | ||
{{SpellTableAid|Know Direction|Bar}} | {{SpellTableAid|Know Direction|Bar}} | ||
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{{SpellTableAid|Message|Bar}} | {{SpellTableAid|Message|Bar}} | ||
{{SpellTableAid|Prestidigitation|Bar}} | {{SpellTableAid|Prestidigitation|Bar}} | ||
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== Level 1 Bard Spells == | == Level 1 Bard Spells == | ||
{| {{SpellTableHeader|Bar}} | {| {{SpellTableHeader|Bar}} | ||
{{SpellTableAid|Adjuring Step|Bar}} | {{SpellTableAid|Adjuring Step|Bar}} | ||
{{SpellTableAid|Alarm|Bar}} | {{SpellTableAid|Alarm|Bar}} | ||
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{{SpellTableAid|Anticipate Peril|Bar}} | {{SpellTableAid|Anticipate Peril|Bar}} | ||
{{SpellTableAid|Blurred Movement|Bar}} | {{SpellTableAid|Blurred Movement|Bar}} | ||
{{SpellTableAid|Bungle|Bar}} | {{SpellTableAid|Bungle|Bar}} | ||
{{SpellTableAid|Cause Fear|Bar}} | {{SpellTableAid|Cause Fear|Bar}} | ||
{{SpellTableAid|Charm Person|Bar}} | {{SpellTableAid|Charm Person|Bar}} | ||
{{SpellTableAid|Cure Light Wounds|Bar}} | {{SpellTableAid|Cure Light Wounds|Bar}} | ||
{{SpellTableAid|Dancing Lantern|Bar}} | {{SpellTableAid|Dancing Lantern|Bar}} | ||
{{SpellTableAid|Deja Vu|Bar}} | {{SpellTableAid|Deja Vu|Bar}} | ||
{{SpellTableAid|Disguise Self|Bar}} | {{SpellTableAid|Disguise Self|Bar}} | ||
{{SpellTableAid|Ear-Piercing Scream|Bar}} | {{SpellTableAid|Ear-Piercing Scream|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Embrace Destiny|Bar}} | ||
{{SpellTableAid|Expeditious Retreat|Bar}} | {{SpellTableAid|Expeditious Retreat|Bar}} | ||
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{{SpellTableAid|Feather Step|Bar}} | {{SpellTableAid|Feather Step|Bar}} | ||
{{SpellTableAid|Fumbletongue|Bar}} | {{SpellTableAid|Fumbletongue|Bar}} | ||
{{SpellTableAid|Grease|Bar}} | {{SpellTableAid|Grease|Bar}} | ||
{{SpellTableAid|Hideous Laughter|Bar}} | {{SpellTableAid|Hideous Laughter|Bar}} | ||
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{{SpellTableAid|Hypnotism|Bar}} | {{SpellTableAid|Hypnotism|Bar}} | ||
{{SpellTableAid|Liberating Command|Bar}} | {{SpellTableAid|Liberating Command|Bar}} | ||
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{{SpellTableAid|Memory Lapse|Bar}} | {{SpellTableAid|Memory Lapse|Bar}} | ||
{{SpellTableAid|Peacebond|Bar}} | {{SpellTableAid|Peacebond|Bar}} | ||
{{SpellTableAid|Poisoned Egg|Bar}} | {{SpellTableAid|Poisoned Egg|Bar}} | ||
{{SpellTableAid|Remove Fear|Bar}} | {{SpellTableAid|Remove Fear|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Shillelagh|Bar}} | ||
{{SpellTableAid|Silent Image|Bar}} | {{SpellTableAid|Silent Image|Bar}} | ||
{{SpellTableAid|Solid Note|Bar}} | {{SpellTableAid|Solid Note|Bar}} | ||
{{SpellTableAid|Summon Monster I|Bar}} | {{SpellTableAid|Summon Monster I|Bar}} | ||
{{SpellTableAid|Tap Inner Beauty|Bar}} | {{SpellTableAid|Tap Inner Beauty|Bar}} | ||
{{SpellTableAid|Timely Inspiration|Bar}} | {{SpellTableAid|Timely Inspiration|Bar}} | ||
{{SpellTableAid|Unseen Servant|Bar}} | {{SpellTableAid|Unseen Servant|Bar}} | ||
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{{SpellTableAid|Ventriloquism|Bar}} | {{SpellTableAid|Ventriloquism|Bar}} | ||
|} | |} | ||
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== Level 2 Bard Spells == | == Level 2 Bard Spells == | ||
{| {{SpellTableHeader|Bar}} | {| {{SpellTableHeader|Bar}} | ||
{{SpellTableAid|Air Step|Bar}} | {{SpellTableAid|Air Step|Bar}} | ||
{{SpellTableAid|Allegro|Bar}} | {{SpellTableAid|Allegro|Bar}} | ||
{{SpellTableAid|Blade Tutor's Spirit|Bar}} | {{SpellTableAid|Blade Tutor's Spirit|Bar}} | ||
{{SpellTableAid|Blindness/Deafness|Bar}} | {{SpellTableAid|Blindness/Deafness|Bar}} | ||
{{SpellTableAid|Blistering Invective|Bar}} | {{SpellTableAid|Blistering Invective|Bar}} | ||
{{SpellTableAid|Blur|Bar}} | {{SpellTableAid|Blur|Bar}} | ||
{{SpellTableAid|Burning Gaze|Bar}} | {{SpellTableAid|Burning Gaze|Bar}} | ||
{{SpellTableAid|Codespeak|Bar}} | {{SpellTableAid|Codespeak|Bar}} | ||
{{SpellTableAid|Compassionate Ally|Bar}} | {{SpellTableAid|Compassionate Ally|Bar}} | ||
{{SpellTableAid|Cure Moderate Wounds|Bar}} | {{SpellTableAid|Cure Moderate Wounds|Bar}} | ||
{{SpellTableAid|Disguise Other|Bar}} | {{SpellTableAid|Disguise Other|Bar}} | ||
{{SpellTableAid|Dust of Twilight|Bar}} | {{SpellTableAid|Dust of Twilight|Bar}} | ||
{{SpellTableAid|False Life|Bar}} | {{SpellTableAid|False Life|Bar}} | ||
{{SpellTableAid|Gallant Inspiration|Bar}} | {{SpellTableAid|Gallant Inspiration|Bar}} | ||
{{SpellTableAid|Gentle Repose|Bar}} | {{SpellTableAid|Gentle Repose|Bar}} | ||
{{SpellTableAid|Glitterdust|Bar}} | {{SpellTableAid|Glitterdust|Bar}} | ||
{{SpellTableAid|Haunting Mists|Bar}} | {{SpellTableAid|Haunting Mists|Bar}} | ||
{{SpellTableAid|Heroic Fortune|Bar}} | {{SpellTableAid|Heroic Fortune|Bar}} | ||
{{SpellTableAid|Heroism|Bar}} | {{SpellTableAid|Heroism|Bar}} | ||
{{SpellTableAid|Hold Person|Bar}} | {{SpellTableAid|Hold Person|Bar}} | ||
{{SpellTableAid|Honeyed Tongue|Bar}} | {{SpellTableAid|Honeyed Tongue|Bar}} | ||
{{SpellTableAid|Invisibility|Bar}} | {{SpellTableAid|Invisibility|Bar}} | ||
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{{SpellTableAid|Mirror Image|Bar}} | {{SpellTableAid|Mirror Image|Bar}} | ||
{{SpellTableAid|Pilfering Hand of the Magus|Bar}} | {{SpellTableAid|Pilfering Hand of the Magus|Bar}} | ||
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{{SpellTableAid|Qualm|Bar}} | {{SpellTableAid|Qualm|Bar}} | ||
{{SpellTableAid|Scare|Bar}} | {{SpellTableAid|Scare|Bar}} | ||
{{SpellTableAid|Seducer's Eyes|Bar}} | {{SpellTableAid|Seducer's Eyes|Bar}} | ||
{{SpellTableAid|Share Memory|Bar}} | {{SpellTableAid|Share Memory|Bar}} | ||
{{SpellTableAid|Shatter|Bar}} | {{SpellTableAid|Shatter|Bar}} | ||
{{SpellTableAid|Spell Gauge|Bar}} | {{SpellTableAid|Spell Gauge|Bar}} | ||
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{{SpellTableAid|Touch of Mercy|Bar}} | {{SpellTableAid|Touch of Mercy|Bar}} | ||
|} | |} | ||
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{{SpellTableAid|Adjustable Disguise|Bar}} | {{SpellTableAid|Adjustable Disguise|Bar}} | ||
{{SpellTableAid|Blot|Bar}} | {{SpellTableAid|Blot|Bar}} | ||
{{SpellTableAid|Charm Monster|Bar}} | {{SpellTableAid|Charm Monster|Bar}} | ||
{{SpellTableAid|Confusion|Bar}} | {{SpellTableAid|Confusion|Bar}} | ||
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{{SpellTableAid|Daylight|Bar}} | {{SpellTableAid|Daylight|Bar}} | ||
{{SpellTableAid|Dispel Magic|Bar}} | {{SpellTableAid|Dispel Magic|Bar}} | ||
{{SpellTableAid|Displacement|Bar}} | {{SpellTableAid|Displacement|Bar}} | ||
{{SpellTableAid|Fear|Bar}} | {{SpellTableAid|Fear|Bar}} | ||
{{SpellTableAid|Feather Step, Mass|Bar}} | {{SpellTableAid|Feather Step, Mass|Bar}} | ||
{{SpellTableAid|Good Hope|Bar}} | {{SpellTableAid|Good Hope|Bar}} | ||
{{SpellTableAid|Haste|Bar}} | {{SpellTableAid|Haste|Bar}} | ||
{{SpellTableAid|Invisibility Sphere|Bar}} | {{SpellTableAid|Invisibility Sphere|Bar}} | ||
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{{SpellTableAid|Jester's Jaunt|Bar}} | {{SpellTableAid|Jester's Jaunt|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Lucky Strike|Bar}} | ||
{{SpellTableAid|Major Image|Bar}} | {{SpellTableAid|Major Image|Bar}} | ||
{{SpellTableAid|Overwhelming Grief|Bar}} | {{SpellTableAid|Overwhelming Grief|Bar}} | ||
{{SpellTableAid|Phantom Steed|Bar}} | {{SpellTableAid|Phantom Steed|Bar}} | ||
{{SpellTableAid|Remove Curse|Bar}} | {{SpellTableAid|Remove Curse|Bar}} | ||
{{SpellTableAid|See Invisibility|Bar}} | {{SpellTableAid|See Invisibility|Bar}} | ||
{{SpellTableAid|Slow|Bar}} | {{SpellTableAid|Slow|Bar}} | ||
{{SpellTableAid|Summon Monster III|Bar}} | {{SpellTableAid|Summon Monster III|Bar}} | ||
{{SpellTableAid|Tiny Hut|Bar}} | {{SpellTableAid|Tiny Hut|Bar}} | ||
|} | |} | ||
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{{SpellTableAid|Adjustable Polymorph|Bar}} | {{SpellTableAid|Adjustable Polymorph|Bar}} | ||
{{SpellTableAid|Cure Critical Wounds|Bar}} | {{SpellTableAid|Cure Critical Wounds|Bar}} | ||
{{SpellTableAid|Dimension Door|Bar}} | {{SpellTableAid|Dimension Door|Bar}} | ||
{{SpellTableAid|Dominate Person|Bar}} | {{SpellTableAid|Dominate Person|Bar}} | ||
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{{SpellTableAid|Envious Urge|Bar}} | {{SpellTableAid|Envious Urge|Bar}} | ||
{{SpellTableAid|Freedom of Movement|Bar}} | {{SpellTableAid|Freedom of Movement|Bar}} | ||
{{SpellTableAid|Heroic Fortune, Mass|Bar}} | {{SpellTableAid|Heroic Fortune, Mass|Bar}} | ||
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{{SpellTableAid|Invisibility, Greater|Bar}} | {{SpellTableAid|Invisibility, Greater|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Master's Escape|Bar}} | ||
{{SpellTableAid|Modify Memory|Bar}} | {{SpellTableAid|Modify Memory|Bar}} | ||
{{SpellTableAid|Neutralize Poison|Bar}} | {{SpellTableAid|Neutralize Poison|Bar}} | ||
{{SpellTableAid|Phantom Steed, Communal|Bar}} | {{SpellTableAid|Phantom Steed, Communal|Bar}} | ||
{{SpellTableAid|Rainbow Pattern|Bar}} | {{SpellTableAid|Rainbow Pattern|Bar}} | ||
{{SpellTableAid|Secure Shelter|Bar}} | {{SpellTableAid|Secure Shelter|Bar}} | ||
{{SpellTableAid|Serenity|Bar}} | {{SpellTableAid|Serenity|Bar}} | ||
{{SpellTableAid|Shocking Image|Bar}} | {{SpellTableAid|Shocking Image|Bar}} | ||
{{SpellTableAid|Shout|Bar}} | {{SpellTableAid|Shout|Bar}} | ||
{{SpellTableAid|Sonic Thrust|Bar}} | {{SpellTableAid|Sonic Thrust|Bar}} | ||
{{SpellTableAid|Summon Monster IV|Bar}} | {{SpellTableAid|Summon Monster IV|Bar}} | ||
{{SpellTableAid|Utter Contempt|Bar}} | {{SpellTableAid|Utter Contempt|Bar}} | ||
{{SpellTableAid|Wall of Blindness | {{SpellTableAid|Wall of Blindness|Bar}} | ||
{{SpellTableAid|Wall of Sound|Bar}} | {{SpellTableAid|Wall of Sound|Bar}} | ||
{{SpellTableAid|Wandering Star Motes|Bar}} | {{SpellTableAid|Wandering Star Motes|Bar}} | ||
|} | |} | ||
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{{SpellTableAid|Archon's Trumpet|Bar}} | {{SpellTableAid|Archon's Trumpet|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Boneshatter|Bar}} | ||
{{SpellTableAid|Cloak of Dreams|Bar}} | {{SpellTableAid|Cloak of Dreams|Bar}} | ||
{{SpellTableAid|Cure Light Wounds, Mass|Bar}} | {{SpellTableAid|Cure Light Wounds, Mass|Bar}} | ||
{{SpellTableAid|Dispel Magic, Greater|Bar}} | {{SpellTableAid|Dispel Magic, Greater|Bar}} | ||
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{{SpellTableAid|Foe to Friend|Bar}} | {{SpellTableAid|Foe to Friend|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Hallucinatory Terrain|Bar}} | ||
{{SpellTableAid|Heroism, Greater|Bar}} | {{SpellTableAid|Heroism, Greater|Bar}} | ||
{{SpellTableAid|Hymn of Mercy|Bar}} | {{SpellTableAid|Hymn of Mercy|Bar}} | ||
{{SpellTableAid|Mind Fog|Bar}} | {{SpellTableAid|Mind Fog|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Music of the Spheres|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Nap Stack|Bar}} | ||
{{SpellTableAid|Nightmare|Bar}} | {{SpellTableAid|Nightmare|Bar}} | ||
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{{SpellTableAid|Resonating Word|Bar}} | {{SpellTableAid|Resonating Word|Bar}} | ||
{{SpellTableAid|Shadow Walk|Bar}} | {{SpellTableAid|Shadow Walk|Bar}} | ||
{{SpellTableAid|Suggestion, Mass|Bar}} | {{SpellTableAid|Suggestion, Mass|Bar}} | ||
{{SpellTableAid|Summon Monster V|Bar}} | {{SpellTableAid|Summon Monster V|Bar}} | ||
|} | |} | ||
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== Level 6 Bard Spells == | == Level 6 Bard Spells == | ||
{| {{SpellTableHeader|Bar}} | {| {{SpellTableHeader|Bar}} | ||
{{SpellTableAid|Brilliant Inspiration|Bar}} | {{SpellTableAid|Brilliant Inspiration|Bar}} | ||
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{{SpellTableAid|Cure Moderate Wounds, Mass|Bar}} | {{SpellTableAid|Cure Moderate Wounds, Mass|Bar}} | ||
{{SpellTableAid|Eyebite|Bar}} | {{SpellTableAid|Eyebite|Bar}} | ||
{{SpellTableAid|Forced Quiet|Bar}} | {{SpellTableAid|Forced Quiet|Bar}} | ||
{{SpellTableAid|Heroes' Feast|Bar}} | {{SpellTableAid|Heroes' Feast|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Insanity|Bar}} | ||
{{SpellTableAid|Irresistible Dance|Bar}} | {{SpellTableAid|Irresistible Dance|Bar}} | ||
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{{SpellTableAid|Mad Hallucination|Bar}} | {{SpellTableAid|Mad Hallucination|Bar}} | ||
{{SpellTableAid| | {{SpellTableAid|Mirage Arcana|Bar}} | ||
{{SpellTableAid|Overwhelming Presence|Bar}} | {{SpellTableAid|Overwhelming Presence|Bar}} | ||
{{SpellTableAid|Programmed Image|Bar}} | {{SpellTableAid|Programmed Image|Bar}} | ||
{{SpellTableAid|Project Image|Bar}} | {{SpellTableAid|Project Image|Bar}} | ||
{{SpellTableAid|Sending|Bar}} | |||
{{SpellTableAid|Shout, Greater|Bar}} | {{SpellTableAid|Shout, Greater|Bar}} | ||
{{SpellTableAid|Summon Monster VI|Bar}} | {{SpellTableAid|Summon Monster VI|Bar}} | ||
{{SpellTableAid|Sympathetic Vibration|Bar}} | {{SpellTableAid|Sympathetic Vibration|Bar}} | ||
|} | |} |
Latest revision as of 12:16, 30 May 2020
Level 0 Bard Spells
Level 0 bard spells are also referred to as "Cantrips".
Name | School | Cast Time | Description |
---|---|---|---|
Dancing Lights | Illusion | Std | Creates illusory torches or other lights. |
Detect Magic | Universal | Std | Detects all spells and magic items within a 60 ft cone. |
Flare | Evocation | Std | Dazzles one creature. |
Ghost Sound | Illusion | Std | Create figment sounds in a location. |
Hand of the Magus | Transmutation | Std | You can telekinetically move and attack with a modest object. |
Know Direction | Universal | Std | You discern north. |
Light | Evocation | Std | Object shines like a torch. |
Lullaby | Enchantment | Std | Can make one or more subjects Drowsy. |
Mending | Transmutation | Std | Makes minor repairs on a non-magical object that is damaged or Broken. |
Message | Enchantment | Std | Whisper conversation at distance. |
Prestidigitation | Universal | Std | Performs minor tricks. |
Read Magic | Universal | Std | Read scrolls and spellbooks. |
Resistance | Abjuration | Immediate | Subject gains +1 bonus on saving throws. |
Sift | Universal | Std | Examine an area at a distance |
Spark | Abjuration | Std | Dangerous spark injures your attacker. |
Summon Instrument | Conjuration | Std | Summons one musical instrument |
Unwitting Ally | Enchantment | Std | Subject is considered ally for 1 round |
Level 1 Bard Spells
Name | School | Cast Time | Description |
---|---|---|---|
Adjuring Step | Abjuration | Std | You can move slowly and safely and still cast spells, until you move quickly. |
Alarm | Abjuration | Std | Wards an area for the night. |
Alter Musical Instrument | Illusion | Std | Treat any instrument as your bard instrument. |
Animate Rope | Transmutation | Std | Makes a rope move at your command, to trip or entangle an enemy. |
Anticipate Peril | Enchantment | Std | Targets gain a scaling bonus on their next initiative check. |
Blurred Movement | Illusion | Std | As Blur (Bard Spell), but only while you are moving, unless you move twice in a single round. |
Bungle | Enchantment | Immediate | Inflict a penalty on a target's d20 roll as an immediate action. |
Cause Fear | Necromancy | Immediate | One creature gains the Cringing condition. |
Charm Person | Enchantment | Std | Makes one Humanoid creature or person your friend. |
Cure Light Wounds | Conjuration | Std | Cures 2d8 damage + 1/lvl (max +10). |
Dancing Lantern | Enchantment | Std | Animates a lantern-flame that follows you and can be used as a ray attack. |
Deja Vu | Enchantment | Immediate | Make a creature realize that things aren't so bad after all. |
Disguise Self | Illusion | Std | Changes your appearance. |
Ear-Piercing Scream | Illusion | Std | Deal Sonic Damage to an enemy target, or deafen an ally to all but yourself. |
Embrace Destiny | Universal | Std | Dice with Fate, for good or ill. |
Expeditious Retreat | Enchantment | Std | Your Walk speed increases. |
Feather Fall | Transmutation | Immediate | Instantly changes the rate at which the targets falls. |
Feather Step | Transmutation | Std | Ignores the adverse movement effects of difficult terrain. |
Fumbletongue | Enchantment | Std | Causes a creature to be unable to speak intelligibly. |
Grease | Conjuration | Std | Covers a 10-ft. square or one object with a layer of slippery grease. |
Hideous Laughter | Enchantment | Std | Subject becomes wobbly due to gales of forced mirth. |
Horn of Pursuit | Evocation | Std | Create 3 notes that can be heard up to five miles away. |
Hypnotism | Enchantment | Std | Distracts and inflicts psychic damage. |
Liberating Command | Transmutation | Immediate | Restrained target may make an Escape Artist check to escape as an immediate action. |
Lock Gaze | Enchantment | Std | Compel the target to look at you and only you, no matter how painful. |
Magic Aura | Abjuration | Immediate | Alter your aura to grant AC. |
Magic Mouth | Illusion | Std | Objects speaks once when triggered. |
Memory Lapse | Enchantment | Std | Subject forgets events back to last turn. |
Peacebond | Abjuration | Immediate | Locks a weapon in place on the target's body. |
Poisoned Egg | Transmutation | Std | Transform the contents of a normal egg into a single dose of Simple Venom. |
Remove Fear | Abjuration | Std | Suppresses fear or gives +4 bonus on saves against fear |
Shillelagh | Transmutation | Std | Target's bludgeoning (physical, common) or buffeting (physical, uncommon) weapon deals damage as a larger weapon. |
Silent Image | Illusion | Std | Creates a visual-based illusion of your design. |
Solid Note | Conjuration | Std | Creates a tangible, immovable music note. |
Summon Monster I | Universal | Std | Summons one Summoned Monster to fight for you. |
Tap Inner Beauty | Universal | Std | Gain a bonus on all Charisma-based skill checks. |
Timely Inspiration | Enchantment | Immediate | Immediate spell gives an Arcane Bonus on failed skill check or attack roll. |
Unseen Servant | Conjuration | Std | Creates an invisible, mindless, shapeless force that performs simple tasks. |
Vanish | Illusion | Immediate | Immediately become Invisible for 1 round. |
Ventriloquism | Illusion | Std | Make your voice seem to issue from someplace else. |
Level 2 Bard Spells
Name | School | Cast Time | Description |
---|---|---|---|
Air Step | Transmutation | Std | Tread on air, with limitations. |
Allegro | Transmutation | Std | Gain Haste (Bard Spell) while maintaining Bardic Performance. |
Blade Tutor's Spirit | Conjuration | Std | Attack penalties you choose to suffer are reduced. |
Blindness/Deafness | Necromancy | Std | Makes subject blind to sight or sound, dazzled if they make their save, and at risk of a Synergy. |
Blistering Invective | Evocation | Std | Target suffers fire damage and may become Slandered. |
Blur | Illusion | Std | Subject gains partial concealment if they displace at least 15 feet from their starting space each round. |
Burning Gaze | Evocation | Std | Inflict fire damage and Burned to creatures simply by looking at them. |
Codespeak | Enchantment | Std | Recipients gain the ability to speak, read, and write a new, coded language. |
Compassionate Ally | Enchantment | Std | Target is compelled to help injured ally or suffer the Antagonized condition. |
Cure Moderate Wounds | Conjuration | Std | Cures 4d8 damage +1/lvl (max. +20). |
Disguise Other | Illusion | Std | As Disguise Self (Bard Spell), but affects you or another. |
Dust of Twilight | Conjuration | Std | Black particles extinguish light sources and damages creatures. |
False Life | Necromancy | Std | Gain 1d10 temporary hp + 1/lvl (max +10). |
Gallant Inspiration | Enchantment | Immediate | Immediate spell allows +2d4 Arcane Bonus on failed attack roll or skill check. |
Gentle Repose | Necromancy | Std | Preserves one corpse. |
Glitterdust | Enchantment | Std | Inflicts Light damage, blinds creatures, and outlines invisible creatures or objects. |
Haunting Mists | Illusion | Std | Creatures are shaken and take gnashing damage...or DO they? |
Heroic Fortune | Evocation | Std | The target gains 1 temporary Action Point. |
Heroism | Enchantment | Std | Gives +2 bonus on attack rolls, saving throws, and skill checks. |
Hold Person | Enchantment | Std | Paralyzes one humanoid creature for a brief time. |
Honeyed Tongue | Transmutation | Std | Roll 2 dice for some uses of Diplomacy, take higher roll. |
Invisibility | Illusion | Std | Subject is invisible until the end of its next encounter. |
Least Polymorph | Transmutation | Std | Assume form of a Small or Medium Humanoid. |
Marching Chant | Transmutation | Std | Allies can hustle without penalty. |
Minor Image | Illusion | Std | Creates a visual and audible illusion of your design that can cause harm to believers. |
Mirror Image | Illusion | Std | Creates a decoy duplicate of you. |
Pilfering Hand of the Magus | Evocation | Std | You may seize an object or manipulate it from afar, robbing or attacking enemies, and delighting friends. |
Pyrotechnics | Transmutation | Std | Turns a fire into a burst of dazzling fireworks and a thick column of smoke. |
Qualm | Enchantment | Std | Target gains Burned or Singed and is at risk of a Synergy until it spends actions doing nothing. |
Scare | Necromancy | Std | Inflict psychic damage and Cringing on one or two targets. |
Seducer's Eyes | Enchantment | Std | You first flirt with, then brutally reject, targets, inflicting terrible rugosic damage upon them. |
Share Memory | Universal | Std | Share or inflict one memory upon the target. |
Shatter | Abjuration | Std | Sonic vibration damages objects or a enemy creatures. |
Spell Gauge | Universal | Std | You learn the nature of, and disable, a target creature's supernatural or spell-like ability. |
Suggestion | Enchantment | Std | Compels subject to follow stated course of action. |
Summon Monster II | Universal | Std | Summons one Summoned Monster to fight for you. |
Tactical Acumen | Enchantment | Std | Your or your allies gain an additional bonus on attack rolls or to AC due to battlefield positioning. |
Touch of Mercy | Enchantment | Std | The target creature gains the Secured condition. |
Level 3 Bard Spells
Name | School | Cast Time | Description |
---|---|---|---|
Accept Affliction | Conjuration | Std | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from the target creature to himself. |
Adjustable Disguise | Illusion | Std | As Disguise Self (Bard Spell), but you can change the disguise as a swift action. |
Blot | Illusion | Std | Ruins writings and wipes creatures out of existence. |
Charm Monster | Enchantment | Std | Makes monster believe it is your ally. |
Confusion | Enchantment | Std | Subjects struck by ray behave oddly and are at risk of a synergy. |
Coordinated Effort | Universal | Std | Grants allies a Teamwork feat. |
Crushing Despair | Enchantment | Std | Subjects struggle to keep living against the assault of quiescent damage. |
Cure Serious Wounds | Conjuration | Std | Cures 6d8 damage + 1/lvl (max +30). |
Daylight | Evocation | Std | 60-ft. radius of bright light, or touch a creature to inflict Light damage and Blind. |
Dispel Magic | Abjuration | Std | Cancels one magical spell or effect |
Displacement | Illusion | Immediate | Attacks miss subject on a natural 12 or less, if the subject moves at least 30 feet each round. |
Fear | Necromancy | Std | Subjects within cone suffer Psychic damage and gain the Cringing condition. |
Feather Step, Mass | Transmutation | Std | As Feather Step (Bard Spell), but multiple creatures. |
Good Hope | Enchantment | Std | Subjects gain +2 Arcane Bonus on attack rolls, damage rolls, saves, and skill checks |
Haste | Transmutation | Std | Two or more allies move faster, and gain a bonus attack action during a full attack. |
Invisibility Sphere | Illusion | Std | Makes creatures within 10 ft. of the touched recipient invisible. |
Isolate | Illusion | Std | Your ray attack causes a target to become Exiled. |
Jester's Jaunt | Conjuration | Std | Teleport target within 30 ft. of itself. |
Lucky Strike | Evocation | Std | You gain an increasing Arcane Bonus on attack and damage rolls. |
Major Image | Illusion | Std | As Minor Image (Bard Spell), plus bigger, more damaging, and has sound, smell and thermal effects. |
Overwhelming Grief | Enchantment | Std | Grieving targets suffer psychic damage and are Dazzled by tears unless a save is made for half effect. |
Phantom Steed | Conjuration | Std | Magic mount appears for the day. |
Remove Curse | Abjuration | Std | Frees object or person from curse. |
See Invisibility | Universal | Std | Reveals invisible creatures or objects. |
Slow | Transmutation | Std | Inflicts Hindered upon multiple foes. |
Summon Monster III | Universal | Std | Summons one Summoned Monster to fight for you. |
Tiny Hut | Evocation | Std | Creates shelter for 10 creatures on a Material Plane. |
Level 4 Bard Spells
Name | School | Cast Time | Description |
---|---|---|---|
Adjustable Polymorph | Transmutation | Std | As Least Polymorph (Bard Spell), but you can change the shape as a swift action. |
Cure Critical Wounds | Conjuration | Std | Cures 8d8 damage + 2/lvl (max +40). |
Dimension Door | Conjuration | Std | Teleports you and possibly others a short distance |
Dominate Person | Enchantment | Std | Controls Humanoid telepathically. |
Echolocation | Transmutation | Std | Grants you Echolocation. |
Envious Urge | Enchantment | Std | Targets suffer damage and want what you have. A lot. |
Freedom of Movement | Abjuration | Std | Subject moves, despite impediments to restrict movement. |
Heroic Fortune, Mass | Evocation | Std | Multiple targets receive an Action Point. |
Hold Monster | Enchantment | Std | Briefly paralyzes one creature of any type. |
Invisibility, Greater | Illusion | Std | As Invisibility (Bard Spell), but works against all senses. |
Master's Escape | Conjuration | Immediate | Switch places with one summoned creature you control. |
Modify Memory | Enchantment | Std | Changes 5 minutes of subject's memories. |
Neutralize Poison | Conjuration | Std | Immunizes subject against poison, or detoxifies poison in or on subject. |
Phantom Steed, Communal | Conjuration | Std | Summon up to 6 Phantom Steeds, dividing the duration among them. |
Rainbow Pattern | Illusion | Std | Lights fascinate and inflict Light damage on chosen creatures. |
Secure Shelter | Conjuration | Std | Creates sturdy cottage. |
Serenity | Enchantment | Std | Peaceful feelings harm those attempting violence. |
Shocking Image | Illusion | Std | As Mirror Image (Bard Spell), but the duplicates emit electrical damage when destroyed. |
Shout | Evocation | Std | Damages creatures and objects within cone with Sonic damage. |
Sonic Thrust | Abjuration | Std | Ray of sound damages and moves targets. |
Summon Monster IV | Universal | Std | Summons one Summoned Monster to fight for you. |
Utter Contempt | Enchantment | Std | Targets suffer heavy Soul (energy, rare) damage as you deride them. |
Wall of Blindness | Illusion | Std | Creatures that pass through a translucent wall suffer fictive damage and an assault on their senses. |
Wall of Sound | Enchantment | Std | Sonic wall damages creatures. |
Wandering Star Motes | Illusion | Std | Outlines subject, creating bright light, making concealment and stealth impossible and dealing Stellar damage. |
Level 5 Bard Spells
Name | School | Cast Time | Description |
---|---|---|---|
Archon's Trumpet | Enchantment | Std | Inflicts heavy thundercrash damage to all targets in a 30 foot cone. |
Boneshatter | Transmutation | Std | A crackling ray deals heavy damage and inflicts wobbly. |
Cloak of Dreams | Enchantment | Std | Ray causes living creatures to fall asleep and risk a Synergy. |
Cure Light Wounds, Mass | Conjuration | Std | Cures 1d8 damage + 1/lvl, maximum +15. |
Dispel Magic, Greater | Abjuration | Std | Cancels multiple magical spells or effects |
Foe to Friend | Enchantment | Immediate | Redirect an enemy creature's attack. |
Hallucinatory Terrain | Illusion | Std | Appears like any sort of natural terrain, but does not conceal structures or creatures. |
Heroism, Greater | Enchantment | Std | Gives +3 bonus on attack rolls, saves, and skill checks, and temporary hit points. |
Hymn of Mercy | Enchantment | Std | The target creatures gain the Secured condition. |
Mind Fog | Illusion | Std | Illusory fog obscures vision and causes fictive damage. |
Music of the Spheres | Conjuration | Std | Grant Fast Healing, ER, and a bonus to saves to targets. |
Nap Stack | Necromancy | Ritual | Subjects only need 2 hours for a night's sleep. |
Nightmare | Illusion | Std | Sends vision dealing heavy psychic damage and fatigue. |
Persistent Image | Illusion | Std | As Minor Image (Bard Spell), but much stronger. |
Phantasmal Web | Illusion | Std | Catches subjects in an illusory web. |
Resonating Word | Transmutation | Std | Target is damaged, and suffers ongoing sonic damage. |
Shadow Walk | Illusion | Std | Step into shadow to travel rapidly. |
Suggestion, Mass | Enchantment | Std | As Suggestion (Bard Spell), affects multiple targets. |
Summon Monster V | Universal | Std | Summons one Summoned Monster to fight for you. |
Level 6 Bard Spells
Name | School | Cast Time | Description |
---|---|---|---|
Brilliant Inspiration | Enchantment | Immediate | Immediate spell can add 1d4+1 to many rolls for one round. |
Charm Monster, Mass | Enchantment | Std | As Charm Monster (Bard Spell), but multiple targets within 30 feet of each other. |
Cure Moderate Wounds, Mass | Conjuration | Std | Cures 3d8 damage + 1/lvl, maximum +20. |
Eyebite | Necromancy | Std | Targets suffer rugosic damage and are dazzled. |
Forced Quiet | Enchantment | Std | Muffle sound around the target. |
Heroes' Feast | Conjuration | Ritual | Food for several creatures, cures, and grants combat bonuses. |
Insanity | Enchantment | Std | Subject suffers continuous confusion. |
Irresistible Dance | Enchantment | Std | Forces subject to dance. |
Mad Hallucination | Illusion | Std | Target is locked into an illusionary world of madness, or suffers fictive damage, and is at risk of a Synergy. |
Mirage Arcana | Illusion | Std | As Hallucinatory Terrain (Bard Spell), plus structures. |
Overwhelming Presence | Enchantment | Std | Creatures prostrate themselves before you as if you were divine and are at risk of a Synergy. |
Programmed Image | Illusion | Std | As Minor Image (Bard Spell), but dormant until triggered by event. |
Project Image | Illusion | Std | Illusory double can talk and cast spells. |
Sending | Evocation | Std | Delivers short message anywhere, instantly. |
Shout, Greater | Evocation | Std | Devastating yell deals Sonic damage. |
Summon Monster VI | Universal | Std | Summons one Summoned Monster to fight for you. |
Sympathetic Vibration | Evocation | Ritual | Deals Siege Damage to a portion of a freestanding structure. |