Ray of Enfeeblement (Sorcerer/Wizard Spell): Difference between revisions
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: Like all ray attacks, you must succeed on a ranged [[Touch Attack]] to strike a target. If you miss, the spell has no effect. If you hit, the subject suffers the [[Withered]] condition, which it may reduce to [[Weakened]] as normal. | : Like all ray attacks, you must succeed on a ranged [[Touch Attack]] to strike a target. If you miss, the spell has no effect. If you hit, the subject suffers the [[Withered]] condition, which it may reduce to [[Weakened]] as normal. | ||
: '''Synergy''': | : '''Synergy''': If a creature receives any other status condition while it is suffering from the status condition laid by this spell, the old condition may be replaced with a new effect. In such cases, the dire energy of the magic inflicts {{circle|3}} of {{dmg|cold}} damage as the spell exacts a final awful price. | ||
Latest revision as of 15:22, 3 January 2021
- Level: Sorcerer/Wizard 1
- School: Necromancy
Casting
- Casting Time: Standard Action, or the first attack of a Full Attack Action
- Components: V, S
Effect
- Range: Close (25 ft. + 5 ft./two lvls)
- Target or Area: one target creature
- Duration: Instantaneous
- Saving Throw: No saving throw granted
Save DC: - - Spell Resistance: Yes
Description
- You whisper vile maledictions against the hapless target your fell gaze caresses. A coruscating ray springs from your hand, tearing at their vitality, as you laugh in dark delight.
- Like all ray attacks, you must succeed on a ranged Touch Attack to strike a target. If you miss, the spell has no effect. If you hit, the subject suffers the Withered condition, which it may reduce to Weakened as normal.
- Synergy: If a creature receives any other status condition while it is suffering from the status condition laid by this spell, the old condition may be replaced with a new effect. In such cases, the dire energy of the magic inflicts (Circle 3 damage): 1d6 points of damage per character level (max 10d6 at character level 10) of cold (energy, common) damage as the spell exacts a final awful price.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |