Victory Laurel +1: Difference between revisions

From Epic Path
Jump to navigation Jump to search
(Created page with "{{Magic-Item-Parent <!-- USE THIS TEMPLATE TO CREATE THE FIRST ITEM IN A FAMILY, AND DESCRIBE THE FAMILY --> <!-- FOR EACH CHILD ITEM AFTER THE F...")
 
No edit summary
 
(11 intermediate revisions by 2 users not shown)
Line 42: Line 42:
| Family-Desc| A Victory Laurel is won by winners. This item appears to be a chaplet, or wreath, of some sort of plant.  It may look like a lush assemblage of magnolia blossoms, an extravagant outburst of mountain holly, a restrained band of juniper twigs, or even a dry, sere assemblage of vines and thistles.  Regardless of their appearance, all such items work the same way.
| Family-Desc| A Victory Laurel is won by winners. This item appears to be a chaplet, or wreath, of some sort of plant.  It may look like a lush assemblage of magnolia blossoms, an extravagant outburst of mountain holly, a restrained band of juniper twigs, or even a dry, sere assemblage of vines and thistles.  Regardless of their appearance, all such items work the same way.


Out of battle, they seem to do nothing. Even in battle, they add no benefit to the wearer, unless they vanquish a foe in fair, open battle. If an attuned wearer of a Victory Laurel uses a weapon (not a Rod, Wand, Staff, or Instrument) to inflict upon a given foe their Bloodied value in damage or more, as well as adminster the killing blow, then the ineffable power of the Victory Laurel activates.
Out of battle, they seem to do nothing. Even in battle, they add no benefit to the wearer, unless they vanquish a foe in fair, open battle. If an attuned wearer of a Victory Laurel uses a weapon (not a Rod, Wand, Staff, or Instrument) to inflict upon a given foe their Bloodied value in damage or more, OR, they administer the killing blow to an active foe (Coup de Grace does not count), then the ineffable power of the Victory Laurel activates.


After a combat in which the wearer meets the requirements above, the Laurel sprouts with one or more Victory Berries. These blood-red fruits have no effect, and once a Victory Lurel has bloomed, any berries remain fresh and ready to use for up to a full moon. While it has any fruits on it, the Laurel will not sprout any new ones, until the wearer enters a combat with the Laurel completely bare.
After a combat in which the wearer meets the requirements above, the Laurel sprouts with one or more Victory Berries. These blood-red fruits have no immediate effect, and once a Victory Laurel has bloomed, any berries remain fresh and ready to use upon the Laurel for up to a full moon. When picked, they must be used immediately. While it has any fruits on it, the Laurel will not sprout any new ones, until the wearer enters a combat with the Laurel completely bare.
 
Out of combat, the wearer of the Laurel may pick the fruits and eat them, or gift them. Each Berry provides a day's worth of food and water for up to a size Medium creature. Four Berries are a day's food for a size Large creature, sixteen berries for a size Huge, etc.  Berries must be consumed immediately after they are picked, or they lose their magic and become worthless. Note that the wearer of the Laurel may pick the Berries and immediately give them to an ally for them to consume.
 
In addition to the wonderful value as foodstuffs, each Victory Berry heals the eater for one or more hit points per Berry consumed. This is a source of instantaneous healing for purposes of triggering effects activated by instantaneous healing. If the wearer of the Victory Laurel has an item or ability that improves instantaneous healing effects, that item only affects Berries they eat themselves. However, if a character who receives the Victory Berry(ies) has such an item, then it affects the Berry(ies) they received as normal.


Out of combat, the wearer of the Laurel may pick the fruits and eat them. Each Berry provides a days worth of food and water for up to a size Medium creature. Four Berries are a days food for a size Large creature, sixteen berries for a size Huge, etc.  Berries must be consumed immediately after they are picked, or they lose their magic and become worthless. Note that the wearer of the Laurel may pick the Berries and immediately give them to an ally for them to consume.


In addition to the wonderful value as foodstuffs, each Victory Berry heals the eater for one hit point per Berry consumed. This is a source of instant healing for purposes of triggering effects activated by instant healing.
   <!--  This text describes all items in the same family, and should be cut and pasted across all such items  -->
   <!--  This text describes all items in the same family, and should be cut and pasted across all such items  -->
}}</onlyinclude>
}}</onlyinclude>
Line 65: Line 67:


| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL| 3
| CL| 5
   <!--  'Creator Level' value: 1 to 40.  This is the CL of the first item in the family only                  -->
   <!--  'Creator Level' value: 1 to 40.  This is the CL of the first item in the family only                  -->
}}</onlyinclude>
}}</onlyinclude>
Line 90: Line 92:


| Item-Desc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-Desc}}}
| Item-Desc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-Desc}}}
| Item-Desc| A '''Victory Laurel +1''', when used in battle with the conditions sataisfied as above, grows one Victory Berry. Out of combat, thse can be used as food or a source of healing.
| Item-Desc| A '''Victory Laurel +1''', when used in battle with the conditions satisfied as above, grows one Victory Berry if empty and an enemy is properly defeated. Out of combat, these can be used as food or a source of healing. Each Berry from this Laurel heals 3 hit points of damage.
   <!--  This text describes what this specific item does, and any color text specific only to this item        -->
   <!--  This text describes what this specific item does, and any color text specific only to this item        -->
}}</onlyinclude>
}}</onlyinclude>

Latest revision as of 18:55, 8 April 2023

Victory Laurel +1

Victory Laurel +1

CL 5 Headband Slot Item • Weak Necromancy
Cost: 3,750 gp
Weight: 1 lbs.
Family: Victory Laurel

A Victory Laurel is won by winners. This item appears to be a chaplet, or wreath, of some sort of plant. It may look like a lush assemblage of magnolia blossoms, an extravagant outburst of mountain holly, a restrained band of juniper twigs, or even a dry, sere assemblage of vines and thistles. Regardless of their appearance, all such items work the same way.

Out of battle, they seem to do nothing. Even in battle, they add no benefit to the wearer, unless they vanquish a foe in fair, open battle. If an attuned wearer of a Victory Laurel uses a weapon (not a Rod, Wand, Staff, or Instrument) to inflict upon a given foe their Bloodied value in damage or more, OR, they administer the killing blow to an active foe (Coup de Grace does not count), then the ineffable power of the Victory Laurel activates.

After a combat in which the wearer meets the requirements above, the Laurel sprouts with one or more Victory Berries. These blood-red fruits have no immediate effect, and once a Victory Laurel has bloomed, any berries remain fresh and ready to use upon the Laurel for up to a full moon. When picked, they must be used immediately. While it has any fruits on it, the Laurel will not sprout any new ones, until the wearer enters a combat with the Laurel completely bare.

Out of combat, the wearer of the Laurel may pick the fruits and eat them, or gift them. Each Berry provides a day's worth of food and water for up to a size Medium creature. Four Berries are a day's food for a size Large creature, sixteen berries for a size Huge, etc. Berries must be consumed immediately after they are picked, or they lose their magic and become worthless. Note that the wearer of the Laurel may pick the Berries and immediately give them to an ally for them to consume.

In addition to the wonderful value as foodstuffs, each Victory Berry heals the eater for one or more hit points per Berry consumed. This is a source of instantaneous healing for purposes of triggering effects activated by instantaneous healing. If the wearer of the Victory Laurel has an item or ability that improves instantaneous healing effects, that item only affects Berries they eat themselves. However, if a character who receives the Victory Berry(ies) has such an item, then it affects the Berry(ies) they received as normal.

A Victory Laurel +1, when used in battle with the conditions satisfied as above, grows one Victory Berry if empty and an enemy is properly defeated. Out of combat, these can be used as food or a source of healing. Each Berry from this Laurel heals 3 hit points of damage.

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Creation: Creator (Feat), Bailiwick Check (DC 20 (10 + double CL)), Languid (tier 1) remnant, An item symbolic of the enchantment, 1,875 gp (minus cost of symbolic item).