Dodge (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 27: | Line 27: | ||
| ShortDesc|+1 dodge bonus to AC | | ShortDesc|+1 dodge bonus to AC | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Monster=<onlyinclude>{{#ifeq:{{{transcludesection|Monster}}} | |||
| Monster|Monsters with this feat gain a +1 Dodge bonus to AC (already included). | |||
}}</onlyinclude> | |||
}} | }} |
Latest revision as of 20:05, 18 March 2023
Your training and combat savvy allow you to react swiftly to avoid an opponents' attacks.
Prerequisites: Level 1
Related: Close-Quarters Thrower (Feat), Dodge, Epic (Feat), False Opening (Feat), Feral Combat Training (Feat),
Friendly Switch (Feat), Mobility (Feat), Parting Shot (Feat),
Scirocco (Feat), Shot on the Run (Feat), Sidestep (Feat),
Sidestep, Improved (Feat), Spring Attack (Feat), Underfoot (Feat),
Whirlwind Attack (Feat)
Benefit: You gain a +1 dodge bonus to your AC. Any time you are made flat-footed, wobbly, or helpless, you also lose the benefits of this feat.