Consummate Loner (Feat): Difference between revisions

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(Created page with "{{Template:Feats | Category=Category:Prowler FeatsCategory:Intrepid Tier (6-10) | Flavor=When you get your target alone, bad things happen. To them. | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | Prerequisites|Prowler 1 }}</onlyinclude> | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | Unlocks| Lone Wolf Pack (Feat) }}</onlyinclude> | Benefit= When the Prowler chooses a Loner target and moves to within me...")
 
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| Category=[[Category:Prowler Feats]][[Category:Intrepid Tier (6-10)]]
| Category=[[Category:Prowler Feats]][[Category:Intrepid Tier (6-10)]]


| Flavor=When you get your target alone, bad things happen.  To them.
| Flavor= When flanking an enemy, you can thoroughly convince it that you are the only thing that matters.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|[[Prowler]] 1
| Prerequisites|[[Prowler]] 6
}}</onlyinclude>
}}</onlyinclude>


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}}</onlyinclude>
}}</onlyinclude>


| Benefit= When the Prowler chooses a Loner target and moves to within melee reach of that target, the following effects occur:
| Benefit= A Prowler with this feat can gain their Loner bonus against an enemy creature if they are flanking it.  When gaining the Loner bonus in this fashion, they do not gain the bonus to-hit from Flanking (but they still get their Loner bonus to-hit and damage, of course).


::The Prowler gains an additional +1 circumstance bonus to-hit against that target.  This stacks with their normal Loner bonus and all other feats which add applicable to-hit bonuses.
Creatures that are immune to flanks are immune to this feat's effects as well.
::Instead of this bonus to-hit, the Prowler may instead choose to ignore one ally who also threatens their Loner target.
::At level 11, instead of this bonus to-hit, the Prowler may choose to ignore up to two allies who also threaten their Loner target.
::At level 16, instead of this bonus to-hit, the Prowler may choose to ignore up to three allies who also threaten their Loner target.
::At level 21, instead of this bonus to-hit, the Prowler may choose to ignore up to four allies who also threaten their Loner target.
::At level 26, instead of this bonus to-hit, the Prowler may choose to ignore up to five allies who also threaten their Loner target.
::At level 31, instead of this bonus to-hit, the Prowler may choose to ignore up to six allies who also threaten their Loner target.


 
'''Normal:''' Prowlers gain their Loner bonus when they are the only creature threatening their target.
These benefits end immediately when the Prowler loses his Loner bonus, when the target dies, when the prowler moves out of melee with the target, ot the Prowler declares a new Loner target.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|When a Prowler chooses and threatens a Loner target, they are alone even in a crowd.
| ShortDesc|Prowlers with this feat can also gain their Loner bonus with flanks.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 19:25, 23 March 2024


When flanking an enemy, you can thoroughly convince it that you are the only thing that matters.

Prerequisites: Prowler 6

Related: Lone Wolf Pack (Feat)

Benefit: A Prowler with this feat can gain their Loner bonus against an enemy creature if they are flanking it. When gaining the Loner bonus in this fashion, they do not gain the bonus to-hit from Flanking (but they still get their Loner bonus to-hit and damage, of course).

Creatures that are immune to flanks are immune to this feat's effects as well.

Normal: Prowlers gain their Loner bonus when they are the only creature threatening their target.