Piercing Thrust (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Fighter Feats]][[Category:Partisan Feats]][[Category:Mythic Tier (26-30)]][[Category:Apotheotic Tier (36+)]] | |||
= | | Flavor=You pierce the formation of your foes, moving with confidence and daring. | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|<Fighter 26 -OR- level 36+>, [[Weapon Focus (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Focus, Epic (Feat)]], and, [[Weapon Specialization (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Specialization, Epic (Feat)]], and, [[Weapon Supremacy (Feat)]], in the chosen weapon | |||
}}</onlyinclude> | |||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| [[Spear of Wind (Feat)]], [[Lance of Heaven (Feat)]] | |||
}}</onlyinclude> | |||
| Benefit= Once per round, during combat, after you successfully strike a foe, you may teleport anywhere inside or adjacent to the reach of your weapon as a free action in your turn. This does not affect your other movement in any way. | |||
'''Special:''' This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time. | '''Special:''' This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Once per round, teleport after striking a foe. | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 12:07, 21 April 2020
You pierce the formation of your foes, moving with confidence and daring.
Prerequisites: <Fighter 26 -OR- level 36+>, Weapon Focus (Feat), Weapon Focus, Greater (Feat), Weapon Focus, Epic (Feat), and, Weapon Specialization (Feat), Weapon Specialization, Greater (Feat), Weapon Specialization, Epic (Feat), and, Weapon Supremacy (Feat), in the chosen weapon
Related: Spear of Wind (Feat), Lance of Heaven (Feat)
Benefit: Once per round, during combat, after you successfully strike a foe, you may teleport anywhere inside or adjacent to the reach of your weapon as a free action in your turn. This does not affect your other movement in any way.
Special: This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time.