Ultimate Mastery (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Text replacement - "{{Template:Feats}}" to "{{Template:Feats | Category= | Flavor= | Prerequisites= | Benefit= }} ")
No edit summary
 
(24 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Template:Feats
{{Template:Feats
| Category=
| Flavor=
| Prerequisites=
| Benefit=
}}


| Category=[[Category:Fighter Feats]][[Category:Partisan Feats]][[Category:Mythic Tier (26-30)]][[Category:Apotheotic Tier (36+)]]


[[Category:Epic Feats]]
| Flavor=As you near the zenith of martial skill, you begin to understand how little you really know.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|<Fighter 26 -OR- level 36+>, [[Meisterhau (Feat)]], [[Weapon Supremacy (Feat)]], [[Weapon Focus, Epic (Feat)]], [[Weapon Specialization, Epic (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]]
}}</onlyinclude>


==Ultimate Mastery==
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
'''Prerequisites:''' BAB +24, [[Meisterhau]] with the chosen weapon
| Unlocks| [[Thousand Arms (Feat)]], [[Tide of Iron (Feat)]]
}}</onlyinclude>


| Benefit=You have acquired absolute mastery with the weapons you selected for Weapon Focus, an unrivaled  skill  that the merely mortal will never be able to approach.  You gain the following abilities while wielding either or both of your chosen weapons:
:* +2 competence bonus to AC and Reflex saves;
:* +2 competence bonus to [[Maneuver Offense]] rolls and [[Maneuver Defense]];
:* Increase threat range of weapon by +1 (stacks with the [[Critical, Improved (Feat)]], [[Keen (Melee Weapon Magic Property)]], or similar abilities);
:* Cannot be caught [[flat-footed]] or [[flanked]];
:* Blindsense out to the reach of your weapon (or 30' for ranged weapons).


'''Benefit:''' You have acquired absolute mastery with a single weapon  type, an unrivaled  skill  that the merely mortal will never be  able to approach.  You gain the following abilities while wielding your chosen weapon:


:* +2 competence bonus to AC (including flat-footed and touch AC's) and Reflex saves;
:* +4 competence bonus to CMB and CMD;
:* Increase threat range of weapon by +1 (stacks with but is not increased by  the  Improved Critical feat, keen weapon quality, or similar abilities);
:* Cannot be caught flat-footed or flanked;
:* Blindsense out to the reach of your weapon (or 30' for ranged weapons).


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain ultimate mastery with your chosen weapons.
}}</onlyinclude>


'''Note:''' Unlike the other feats in the Weapon Focus/Specialization tree, Ultimate Mastery can only be selected once, for one type weapon.  It represents a degree of focus and training so intense that it is impossible for any creature-even a god-to have it with more  than one type of weapon.
}}

Latest revision as of 02:08, 24 June 2022


As you near the zenith of martial skill, you begin to understand how little you really know.

Prerequisites: <Fighter 26 -OR- level 36+>, Meisterhau (Feat), Weapon Supremacy (Feat), Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Focus, Greater (Feat), Weapon Specialization, Greater (Feat), Weapon Focus (Feat), Weapon Specialization (Feat)

Related: Thousand Arms (Feat), Tide of Iron (Feat)

Benefit: You have acquired absolute mastery with the weapons you selected for Weapon Focus, an unrivaled skill that the merely mortal will never be able to approach. You gain the following abilities while wielding either or both of your chosen weapons: