Vacuum Slash (Feat): Difference between revisions
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| Category=[[Category:Fighter Feats]][[Category:Partisan Feats]][[Category:Mythic Tier (26-30)]][[Category:Apotheotic Tier (36+)]] | |||
| Flavor=The force of your blows defies common sense, batting your enemies around. | |||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|<Fighter 26 -OR- level 36+>, [[Weapon Focus (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Focus, Epic (Feat)]], and, [[Weapon Specialization (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Specialization, Epic (Feat)]], [[Weapon Supremacy (Feat)]], in the chosen weapon | |||
}}</onlyinclude> | |||
[[ | | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | ||
[[ | | Unlocks| [[White Gale (Feat)]], [[Cyclone Strike (Feat)]], [[Pushing Assault (Feat)]] | ||
}}</onlyinclude> | |||
| Benefit=Once per round, you may slide a foe you have successfully struck with your chosen weapon 1d6 squares, in addition to dealing normal damage. Note that, as always, an opponent may elect to fall [[Prone]] to end the forced movement. | |||
'''Special:''' This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time. | |||
''' | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Once per round, slide a struck foe 1d6 squares. | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 12:12, 21 April 2020
The force of your blows defies common sense, batting your enemies around.
Prerequisites: <Fighter 26 -OR- level 36+>, Weapon Focus (Feat), Weapon Focus, Greater (Feat), Weapon Focus, Epic (Feat), and, Weapon Specialization (Feat), Weapon Specialization, Greater (Feat), Weapon Specialization, Epic (Feat), Weapon Supremacy (Feat), in the chosen weapon
Related: White Gale (Feat), Cyclone Strike (Feat), Pushing Assault (Feat)
Benefit: Once per round, you may slide a foe you have successfully struck with your chosen weapon 1d6 squares, in addition to dealing normal damage. Note that, as always, an opponent may elect to fall Prone to end the forced movement.
Special: This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time.