Shatter Resolve (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Cleric]][[Category:Paladin]] | | Category=[[Category:Cleric Feats]][[Category:Paladin Feats]][[Category:Intrepid Tier (6-10)]] | ||
| Flavor=Damaging a foe with negative energy causes despair. | | Flavor=Damaging a foe with negative energy causes despair. | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|Channel Divinity class feature | | Prerequisites|Level 6, Channel Divinity class feature | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| | |||
}}</onlyinclude> | |||
| Benefit=When you use your channel divinity ability to damage a creature, you fill it with fear. A creature that is affected by your channel divinity ability and fails its Will save to halve the damage also becomes [[Shaken]] until the end of your next round. | | Benefit=When you use your channel divinity ability to channel negative energy to damage a living creature, you also fill it with fear. A living creature that is affected by your channel divinity ability and fails its Will save to halve the damage also becomes [[Shaken]] until the end of your next round. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Whenever a creature is damaged by your channel negative energy, and fails its Will save, it also becomes | | ShortDesc|Whenever a creature is damaged by your channel negative energy, and fails its Will save, it also becomes [[Shaken]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Latest revision as of 13:24, 13 April 2020
Damaging a foe with negative energy causes despair.
Prerequisites: Level 6, Channel Divinity class feature
Benefit: When you use your channel divinity ability to channel negative energy to damage a living creature, you also fill it with fear. A living creature that is affected by your channel divinity ability and fails its Will save to halve the damage also becomes Shaken until the end of your next round.