Eschew Materials (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category= | | Category=[[Category:Bard Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Paladin Feats]][[Category:Sorcerer Feats]][[Category:Wizard Feats]][[Category:Courageous Tier (1-5)]] | ||
| Flavor=You can cast many spells without needing to utilize minor material components. | | Flavor=You can cast many spells without needing to utilize minor material components. | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites| | | Prerequisites|Level 1 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| [[Still Spell (Feat)]], [[Silent Spell (Feat)]] | |||
}}</onlyinclude> | |||
| Benefit=You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal, requires the use of your | | Benefit=You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal, requires the use of your hands (somatic component), and requires you to speak strongly aloud (verbal component), as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal. | ||
Latest revision as of 09:43, 15 April 2020
You can cast many spells without needing to utilize minor material components.
Prerequisites: Level 1
Related: Still Spell (Feat), Silent Spell (Feat)
Benefit: You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal, requires the use of your hands (somatic component), and requires you to speak strongly aloud (verbal component), as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.