Still Spell (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Metamagic Feats]][[Category: | | Category=[[Category:Metamagic Feats]][[Category:Intrepid Tier (6-10)]] | ||
| Flavor=You can cast spells without moving. | | Flavor=You can cast spells without moving. | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|Caster Level | | Prerequisites|Caster Level 6 | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| [[Eschew Materials (Feat)]],[[Silent Spell (Feat)]],[[Still Spell, Automatic (Feat)]], [[Stealth Spell (Feat)]], [[Unseen Spell (Feat)]] | |||
}}</onlyinclude> | |||
| Benefit=A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. | | Benefit=A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. | ||
'''Special:''' Since a Stilled spell can be cast without moving, such castings do not provoke attacks of opportunity and do not require Caster Checks. | |||
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Cast spell with somatic components without having to move. | | ShortDesc|Cast spell with somatic components without having to move or provoking. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Latest revision as of 03:34, 20 August 2020
You can cast spells without moving.
Prerequisites: Caster Level 6
Related: Eschew Materials (Feat),Silent Spell (Feat),Still Spell, Automatic (Feat), Stealth Spell (Feat), Unseen Spell (Feat)
Benefit: A stilled spell can be cast with no somatic components. Spells without somatic components are not affected.
Special: Since a Stilled spell can be cast without moving, such castings do not provoke attacks of opportunity and do not require Caster Checks.
Level Increase: +1 (A stilled spell uses up a spell slot one level higher than the spell's actual level.)