Uplifting Assault (Feat): Difference between revisions

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(Created page with '''Go back to Reese's Campaign page.'' ''Go back to Epic Feats page.'' ;Uplifting Assault [Divine] [Epic] You expend your Channel Divinity to charge your attacks…')
 
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''Go back to [[ Reese's Campaign ]] page.''
{{Template:Feats


''Go back to [[ Epic Feats ]] page.''
| Category=[[Category:Cleric Feats]][[Category:Legendary Tier (31-35)]]


| Flavor=You expend your Channel Divinity to charge your attacks with healing energy.


;Uplifting Assault  [Divine] [Epic]
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|[[Cleric]] 31
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>


You expend your Channel Divinity to charge your attacks with healing energy.
| Benefit=Use a swift action to spend two of your Channel Divinity uses.  For the rest of the encounter, all melee attacks you make, hit or miss, heal all allies within 30 feet of you a number of hit points equal to your Wis modifier, minimum 1 per attack.  This is in addition to any healing normally provided by your attacks (e.g. your Castigate class ability).




Prerequisites: Level 21, Channel Divinity, ability to cast Heal
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Each of your attacks heals your allies within 30 feet hit points equal to your WIS modifier
}}</onlyinclude>


 
}}
Benefit:  Use a swift action to spend one of your Channel Divinity uses.  For the rest of the encounter, all melee attacks you make, hit or miss, heal all allies within 30 feet of you a number of hitpoints equal to your Wis modifier, minimum 1 per attack.

Latest revision as of 07:54, 18 April 2020


You expend your Channel Divinity to charge your attacks with healing energy.

Prerequisites: Cleric 31

Benefit: Use a swift action to spend two of your Channel Divinity uses. For the rest of the encounter, all melee attacks you make, hit or miss, heal all allies within 30 feet of you a number of hit points equal to your Wis modifier, minimum 1 per attack. This is in addition to any healing normally provided by your attacks (e.g. your Castigate class ability).