Blinding Speed (Feat): Difference between revisions

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''Go back to [[ Epic Feats ]] page.''
|Category=[[Category:Valorous Tier (21-25)]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Warlord Feats]]


|Flavor=You can channel your amazing experience into the incredible speed and smoothness of your movements, at will.


;Blinding Speed [Combat]
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 21
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Void Step (Feat)]], [[Walk on Water (Feat)]]
}}</onlyinclude>


Prerequisite: Dex 25, BAB21+.  
|Benefit=You can act with incredible speed, smoothness, and economy of action.  


When making a [[full attack action]], you may make one extra attack. The attack is made using your full [[base attack bonus]], plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as a [[Divine Power (Cleric Spell)]], [[Haste (Sorcerer/Wizard Spell)]], or an attack provided by a [[Speed (Melee Weapon Magic Property)]] weapon, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.)


Benefit: You can act as if affected by the haste spell for 5 rounds per dayThe duration of the effect need not be consecutive rounds. Activating this power is a free action.  
'''Special:''' During combat, all of your modes of movement (including [[Walk|land]] movement, [[burrow]], [[climb]], [[fly]], [[swim]], etc) increase by 30 feet, to a maximum of twice your normal speed using that form of movement. This increase affects your jumping distance as normal for increased speed. Multiple speed boosting effects don't stack with this effect (see above)This boost cannot be used to increase overland travel.


'''Note:''' This is an Extraordinary ability (Ex) and will operate in an anti-magic field.


Special: You can gain this feat multiple times.  Each time you take the feat, it grants an additional 5 rounds of haste per day.
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Grants a bonus attack during a full attack action, and increases all your movement speeds
}}</onlyinclude>
 
}}

Latest revision as of 12:21, 16 April 2020


You can channel your amazing experience into the incredible speed and smoothness of your movements, at will.

Prerequisites: Level 21

Related: Void Step (Feat), Walk on Water (Feat)

Benefit: You can act with incredible speed, smoothness, and economy of action.

When making a full attack action, you may make one extra attack. The attack is made using your full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as a Divine Power (Cleric Spell), Haste (Sorcerer/Wizard Spell), or an attack provided by a Speed (Melee Weapon Magic Property) weapon, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.)

Special: During combat, all of your modes of movement (including land movement, burrow, climb, fly, swim, etc) increase by 30 feet, to a maximum of twice your normal speed using that form of movement. This increase affects your jumping distance as normal for increased speed. Multiple speed boosting effects don't stack with this effect (see above). This boost cannot be used to increase overland travel.

Note: This is an Extraordinary ability (Ex) and will operate in an anti-magic field.