Heighten Spell, Improved (Feat): Difference between revisions
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{{Template:Feats | |||
| Category=[[Category:Metamagic Feats]][[Category:Valorous Tier (21-25)]] | |||
| Flavor=You can use your arcane skill to make your magics nearly impossible to resist | |||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|Caster Level 21, [[Heighten Spell (Feat)]] | |||
}}</onlyinclude> | |||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| | |||
}}</onlyinclude> | |||
| Benefit = An Improved Heighten spell changes the way its saving throw DC (if any) is calculated. When applied to a spell, its saving throw DC becomes: | |||
:: 10 + ½ Character Level + Caster Stat Modifier +2 | |||
This feat makes all spells have a 'stronger than strong' save DC when applied, adding a +2 stacking bonus even to a strong save, and tremendously boosting weak saves. If the spell does not permit a saving throw, or the saving throw is 'harmless' (i.e. a beneficial spell that targets willing creatures, who would only save if they had to, such as when they have Spell Resistance), this feat provides no benefit. | |||
| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}} | |||
| LevelInc|+1 | |||
}}</onlyinclude> | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Alter the way the save DC of a spell is calculated. | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 08:10, 3 December 2023
You can use your arcane skill to make your magics nearly impossible to resist
Prerequisites: Caster Level 21, Heighten Spell (Feat)
Benefit: An Improved Heighten spell changes the way its saving throw DC (if any) is calculated. When applied to a spell, its saving throw DC becomes:
- 10 + ½ Character Level + Caster Stat Modifier +2
This feat makes all spells have a 'stronger than strong' save DC when applied, adding a +2 stacking bonus even to a strong save, and tremendously boosting weak saves. If the spell does not permit a saving throw, or the saving throw is 'harmless' (i.e. a beneficial spell that targets willing creatures, who would only save if they had to, such as when they have Spell Resistance), this feat provides no benefit.
Level Increase: +1