Distracting Charge (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=[[Category:Teamwork Feats]]
| Category=[[Category:Teamwork Feats]][[Category:Courageous Tier (1-5)]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]]


| Flavor=Your ally's charge exposes an opening you can exploit.
| Flavor=Your ally's charge exposes an opening you can exploit.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|
| Prerequisites|Level 1
}}</onlyinclude>
}}</onlyinclude>


| Benefit=When your ally with this feat uses the charge action and hits, you gain a +4 bonus on your next attack roll against the target of that charge. This bonus must be used before your ally's next turn, or it is lost.
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>
 
| Benefit=When your ally with this feat performs a [[charge]] action and hits their target, you gain a +4 [[circumstance bonus]] on your next to-hit roll against that opponent. This bonus must be used before the start of your ally's next turn, or it is lost.
 
{{Teamwork}}


| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain a +4 bonus to attack a creature your partner just charged
| ShortDesc|Gain a +4 bonus to attack a creature your partner just successfully charged
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 16:28, 17 November 2020


Your ally's charge exposes an opening you can exploit.

Prerequisites: Level 1

Benefit: When your ally with this feat performs a charge action and hits their target, you gain a +4 circumstance bonus on your next to-hit roll against that opponent. This bonus must be used before the start of your ally's next turn, or it is lost.

Note: This is a Teamwork Feat, meaning it does nothing unless you and at least one other member of your party each possess this feat.