Knockout Artist (Feat): Difference between revisions
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(Created page with '''Go back to Reese's Campaign page.'' ''Go back to General Feats page.'' ; Knockout Artist (General, Rogue) You can throw devastating knockout punches. Prerequi…') |
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{{Template:Feats | |||
| Category=[[Category:Barbarian Feats]][[Category:Brawler Feats]][[Category:Rogue Feats]][[Category:Undaunted Tier (16-20)]] | |||
| Flavor=You can throw devastating knockout punches. | |||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|Level 16, [[Unarmed Strike, Improved (Feat)]], <Sneak Attack class feature, -OR- Haymaker class feature, -OR- Rage class feature> | |||
}}</onlyinclude> | |||
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | |||
| Unlocks| | |||
}}</onlyinclude> | |||
| Benefit=When you successfully hit an enemy with an unarmed strike that inflicts either Sneak Attack damage, Haymaker damage, or you are raging, you may add a +1 bonus to the damage result for each damage die you roll, no matter their source (for example, if you would inflict 2d8+6 weapon damage and 5d6 points of sneak attack damage, you would add +7 to your total damage dealt, since you are rolling seven dice). | |||
'''Special:''' This bonus stacks with all feats, class abilities, and talents that improve unarmed damage. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Gain +1 damage per damage die rolled when dealing unarmed damage | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 21:47, 10 April 2020
You can throw devastating knockout punches.
Prerequisites: Level 16, Unarmed Strike, Improved (Feat), <Sneak Attack class feature, -OR- Haymaker class feature, -OR- Rage class feature>
Benefit: When you successfully hit an enemy with an unarmed strike that inflicts either Sneak Attack damage, Haymaker damage, or you are raging, you may add a +1 bonus to the damage result for each damage die you roll, no matter their source (for example, if you would inflict 2d8+6 weapon damage and 5d6 points of sneak attack damage, you would add +7 to your total damage dealt, since you are rolling seven dice).
Special: This bonus stacks with all feats, class abilities, and talents that improve unarmed damage.