Enervation (Sorcerer/Wizard Spell): Difference between revisions
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{{Template: | {{Template:WizardSpell | ||
<!-- Spell Level --> | <!-- Spell Level --> | ||
<!-- Values: Integer (spell level if castable) or leave blank (if not | <!-- Values: Integer (spell level if castable) or leave blank (if not | ||
available to listed class) --> | available to listed class) --> | ||
| Alchemist = | | Alchemist=<onlyinclude>{{#ifeq:{{{transcludesection|Alchemist}}} | ||
| Bard = | | Alchemist| | ||
| Cleric = | }}</onlyinclude> | ||
| Druid = | |||
| Paladin = | | Bard=<onlyinclude>{{#ifeq:{{{transcludesection|Bard}}} | ||
| Ranger = | | Bard| | ||
| Sorcerer/Wizard = 4 | }}</onlyinclude> | ||
| Cleric=<onlyinclude>{{#ifeq:{{{transcludesection|Cleric}}} | |||
| Cleric| | |||
}}</onlyinclude> | |||
| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}} | |||
| Druid| | |||
}}</onlyinclude> | |||
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}} | |||
| Paladin| | |||
}}</onlyinclude> | |||
| Ranger=<onlyinclude>{{#ifeq:{{{transcludesection|Ranger}}} | |||
| Ranger| | |||
}}</onlyinclude> | |||
| Sorcerer/Wizard=<onlyinclude>{{#ifeq:{{{transcludesection|Sorcerer/Wizard}}} | |||
| Sorcerer/Wizard|4 | |||
}}</onlyinclude> | |||
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School| | | School|[[Necromancy]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | | CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | ||
| CastTime| | | CastTime|Standard | ||
<!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
| Range| | | Range|Close | ||
<!-- Values: Self, Touch, Close, Medium, Long, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | ||
| Target|ray of negative energy | | Target|[[ray]] of [[negative energy]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration| | | Duration|Instant | ||
<!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save| | | Save|None | ||
<!-- Values: None, | |||
FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | |||
ReflHalf, ReflNegates, HReflHalf, HReflNegates, | |||
WillHalf, WillNegates, HWillHalf, HWillNegates, or anything else | |||
--> | |||
}}</onlyinclude> | |||
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | |||
| Save-DC|None | |||
<!-- Values: None, Weak, Strong, Hybrid, or anything else --> | |||
}}</onlyinclude> | |||
| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}} | |||
| Lays-Charge|Y | |||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | |||
| Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}} | |||
| Lays-Dual-Charge| | |||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | |||
| Charge-Notes=<onlyinclude>{{#ifeq:{{{transcludesection|Charge-Notes}}} | |||
| Charge-Notes| | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | ||
| SR| | | SR|Y | ||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description = | | Description = You point your finger and fire a black [[Spells#Ray | Ray]] of [[negative energy]] that suppresses the life force of any living creature it strikes. You must make a ranged [[Touch Attack]] to hit. If you hit, the subject gains 1d4 points of [[Essence Suppression]]. Points of Essence Suppression stack. | ||
:Assuming the subject survives the encounter, it regains lost abilities at the end of the encounter. | |||
:'''Synergy''': If a creature receives any other status condition while it is suffering from the status condition laid by this spell, the old condition may be replaced with a new effect. In such cases, the dire energy of this spell inflicts {{Circle|5}} of {{dmg|Negative Energy}} damage as it is expelled from the victims's body. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Subject gains 1d4 | | ShortDesc|Subject gains 1d4 points of [[Essence Suppression]] and is at risk of a synergy. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed = N | | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | ||
| Reviewed|Y | |||
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | |||
}}</onlyinclude> | |||
}} | }} |
Latest revision as of 17:44, 2 April 2019
- Level: Sorcerer/Wizard 4
- School: Necromancy
Casting
- Casting Time: Standard Action, or the first attack of a Full Attack Action
- Components: V, S
Effect
- Range: Close (25 ft. + 5 ft./two lvls)
- Target or Area: ray of negative energy
- Duration: Instantaneous
- Saving Throw: No saving throw granted
Save DC: - - Spell Resistance: Yes
Description
- You point your finger and fire a black Ray of negative energy that suppresses the life force of any living creature it strikes. You must make a ranged Touch Attack to hit. If you hit, the subject gains 1d4 points of Essence Suppression. Points of Essence Suppression stack.
- Assuming the subject survives the encounter, it regains lost abilities at the end of the encounter.
- Synergy: If a creature receives any other status condition while it is suffering from the status condition laid by this spell, the old condition may be replaced with a new effect. In such cases, the dire energy of this spell inflicts (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) of Negative Energy (energy, uncommon) damage as it is expelled from the victims's body.
- This spell lays an arcane charge on its target(s). If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane charge on you, the caster. Targets which already have an arcane charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge can ever be present on a target at a time.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |