Hold Monster (Sorcerer/Wizard Spell): Difference between revisions
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{{Template: | {{Template:WizardSpell | ||
<!-- Spell Level --> | <!-- Spell Level --> | ||
<!-- Values: Integer (spell level if castable) or leave blank (if not | <!-- Values: Integer (spell level if castable) or leave blank (if not | ||
available to listed class) --> | available to listed class) --> | ||
| Alchemist = | | Alchemist=<onlyinclude>{{#ifeq:{{{transcludesection|Alchemist}}} | ||
| Bard = | | Alchemist| | ||
| Cleric = | }}</onlyinclude> | ||
| Druid = | |||
| Paladin = | | Bard=<onlyinclude>{{#ifeq:{{{transcludesection|Bard}}} | ||
| Ranger = | | Bard| | ||
| Sorcerer/Wizard = 5 | }}</onlyinclude> | ||
| Cleric=<onlyinclude>{{#ifeq:{{{transcludesection|Cleric}}} | |||
| Cleric| | |||
}}</onlyinclude> | |||
| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}} | |||
| Druid| | |||
}}</onlyinclude> | |||
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}} | |||
| Paladin| | |||
}}</onlyinclude> | |||
| Ranger=<onlyinclude>{{#ifeq:{{{transcludesection|Ranger}}} | |||
| Ranger| | |||
}}</onlyinclude> | |||
| Sorcerer/Wizard=<onlyinclude>{{#ifeq:{{{transcludesection|Sorcerer/Wizard}}} | |||
| Sorcerer/Wizard|5 | |||
}}</onlyinclude> | |||
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|[[ | | School|[[Enchantment]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | | CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | ||
| CastTime| | | CastTime|Standard | ||
<!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | | Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | ||
| Components| | | Components|V, S, M | ||
}}</onlyinclude> | }}</onlyinclude> (One small nail, worth 1 gp.) | ||
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
| Range| | | Range|Medium | ||
<!-- Values: Self, Touch, Close, Medium, Long, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | ||
| Target|one | | Target|Any one creature | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration| | | Duration|Combat | ||
<!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save| | | Save|WillHalf | ||
<!-- Values: None, | |||
FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | |||
ReflHalf, ReflNegates, HReflHalf, HReflNegates, | |||
WillHalf, WillNegates, HWillHalf, HWillNegates, or anything else | |||
--> | |||
}}</onlyinclude> | |||
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | |||
| Save-DC|Hybrid | |||
<!-- Values: None, Weak, Strong, Hybrid, or anything else --> | |||
}}</onlyinclude> | |||
| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}} | |||
| Lays-Charge| | |||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | |||
| Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}} | |||
| Lays-Dual-Charge| | |||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | |||
| Charge-Notes=<onlyinclude>{{#ifeq:{{{transcludesection|Charge-Notes}}} | |||
| Charge-Notes| | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | ||
| SR| | | SR|Yes | ||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description =This spell functions | | Description = This spell functions as [[Hold Person (Sorcerer/Wizard Spell)]], except that any creature may be affected and as otherwise described herein. | ||
: The subject becomes [[Paralyzed]] and freezes in place. It is aware and breathes normally but cannot take any actions, even speech until it expends a [[Full-Round Action]] and a [[Move Action]] to end the condition. If a creature successfully saves against the spell, it is still [[Paralyzed]], but must only expend a [[Move Action]] to end the condition. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't [[swim]] and may drown. | |||
: '''Synergy''': If a creature affected by this spell is afflicted with another condition before they can remove their current condition, the terrible stilling energies of the spell are disrupted and sink down into their very marrow. As a result, they suffer {{circle|5}} as {{dmg|quiescent}} damage. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc| | | ShortDesc|Briefly paralyzes one creature of any type. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed = N | | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | ||
| Reviewed|Y | |||
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | |||
}}</onlyinclude> | |||
}} | }} |
Latest revision as of 19:31, 2 April 2019
- Level: Sorcerer/Wizard 5
- School: Enchantment
Casting
- Casting Time: Standard Action, or the first attack of a Full Attack Action
- Components: V, S, M (One small nail, worth 1 gp.)
Effect
- Range: Medium (100 ft. + 10 ft./lvl)
- Target or Area: Any one creature
- Duration: Until the end of the current encounter (only castable during combat)
- Saving Throw: Will partial
Save DC: 10 + caster stat modifier + 1/2 character level - Spell Resistance: Yes
Description
- This spell functions as Hold Person (Sorcerer/Wizard Spell), except that any creature may be affected and as otherwise described herein.
- The subject becomes Paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech until it expends a Full-Round Action and a Move Action to end the condition. If a creature successfully saves against the spell, it is still Paralyzed, but must only expend a Move Action to end the condition. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown.
- Synergy: If a creature affected by this spell is afflicted with another condition before they can remove their current condition, the terrible stilling energies of the spell are disrupted and sink down into their very marrow. As a result, they suffer (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) as quiescent (energy, rare) damage.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |