Template:MonsterStrongAgainst: Difference between revisions

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| Animal-6 =  
| Animal-6 =  
| Construct-1 = {{#!:
| Construct-1 = {{#!:
::* (Construct 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]])
* (Construct 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]])
}}
}}
| Construct-2 = {{#!:
| Construct-2 = {{#!:
::* (Construct 2) '''''Immune (no effect):''''' death effects, necromancy effects
* (Construct 2) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]]
}}
}}
| Construct-3 = {{#!:
| Construct-3 = {{#!:
::* (Construct 3) '''''Immune (no effect):''''' non-lethal damage, bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]]
* (Construct 3) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
}}
}}
| Construct-4 = {{#!:
| Construct-4 = {{#!:
::* (Construct 4) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
* (Construct 4) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
}}
| Construct-5 = {{#!:
::* (Construct 5) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
}}
}}
| Construct-5 =
| Construct-6 =  
| Construct-6 =  
| Dragon-1 = {{#!:
| Dragon-1 = {{#!:
::* (Dragon 1) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
* (Dragon 1) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
}}
}}
| Dragon-2 = {{#!:
| Dragon-2 = {{#!:
::* (Dragon 2) '''''Immune (no effect):''''' sonic
* (Dragon 2) '''''Immune (no effect):''''' {{dmg|sonic}}
}}
}}
| Dragon-3 = {{#!:
| Dragon-3 = {{#!:
::* (Dragon 3) '''''Immune (no effect):''''' fear
* (Dragon 3) '''''Immune (no effect):''''' fear
}}
}}
| Dragon-4 =  
| Dragon-4 =  
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| Dragon-6 =  
| Dragon-6 =  
| Elemental-1 = {{#!:
| Elemental-1 = {{#!:
::* (Elemental 1) '''''Hardened (½ damage):''''' precision damage, critical hits
* (Elemental 1) '''''Hardened (½ damage):''''' precision damage, critical hits
}}
}}
| Elemental-2 = {{#!:
| Elemental-2 = {{#!:
::* (Elemental 2) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), poisons ([[tainted]], [[poisoned]], [[blighted]]).
* (Elemental 2) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), poisons ([[tainted]], [[poisoned]], [[blighted]]).
}}
}}
| Elemental-3 = {{#!:
| Elemental-3 = {{#!:
::* (Elemental 3) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
* (Elemental 3) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
}}
}}
| Elemental-4 =  
| Elemental-4 =  
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| Humanoid-5 =  
| Humanoid-5 =  
| Humanoid-6 =  
| Humanoid-6 =  
| Incorporeal-1 = {{#!:
* (Incorporeal) '''''Immune (no effect):''''' all damage from non-magic weapons.
}}
| Incorporeal-2 = {{#!:
* (Incorporeal) '''''Hardened (½ damage):''''' magic weapons, spells, spell-like effects, and supernatural effects.
}}
| Incorporeal-3 = {{#!:
* (Incorporeal) Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all force effects.
}}
| Incorporeal-4 = {{#!:
* (Incorporeal) May enter and move through solid objects, but must remain within one square of the surface. May attack adjacent living creatures from within solid objects with a 50% miss chance.  While doing so, they can also be attacked, with a 50% miss chance.
}}
| Incorporeal-5 =
| Incorporeal-6 =
| Magical Beast-1 =
| Magical Beast-1 =
| Magical Beast-2 =
| Magical Beast-2 =
Line 71: Line 83:
| Magical Beast-6 =
| Magical Beast-6 =
| Mindless = {{#!:
| Mindless = {{#!:
::* (Mindless) '''''Immune (no effect):''''' all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms)
* (Mindless) '''''Immune (no effect):''''' all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
}}
}}
| Monstrous Humanoid-1 =  
| Monstrous Humanoid-1 =  
Line 80: Line 92:
| Monstrous Humanoid-6 =  
| Monstrous Humanoid-6 =  
| Ooze-1 = {{#!:
| Ooze-1 = {{#!:
::* (Ooze 1) '''''Immune (no effect):''''' gaze attacks, visual effects, illusions, and other attack forms that rely on sight
* (Ooze 1) '''''Immune (no effect):''''' gaze attacks, visual effects, illusions, and other attack forms that rely on sight
}}
}}
| Ooze-2 = {{#!:
| Ooze-2 = {{#!:
::* (Ooze 2) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), , [[paralyzed]], [[stunned]], polymorph
* (Ooze 2) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]], polymorph
}}
}}
| Ooze-3 = {{#!:
| Ooze-3 = {{#!:
::* (Ooze 3) '''''Immune (no effect):''''' flanking, critical hits
* (Ooze 3) '''''Immune (no effect):''''' flanking, prone ([[quelled]], [[prone]], splayed]])
}}
}}
| Ooze-4 = {{#!:
| Ooze-4 = {{#!:
::* (Ooze 4) '''''Hardened (½ damage):''''' precision damage
* (Ooze 4) '''''Hardened (½ damage):''''' critical hits, precision damage
}}
}}
| Ooze-5 =  
| Ooze-5 =  
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| Outsider-6 =  
| Outsider-6 =  
| Plant-1 = {{#!:
| Plant-1 = {{#!:
::* (Plant 1) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), , [[paralyzed]], [[stunned]], polymorph
* (Plant 1) '''''Immune (no effect):''''' poisons ([[tainted]], [[poisoned]], [[blighted]]), magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]], polymorph
}}
}}
| Plant-2 = {{#!:
| Plant-2 = {{#!:
::* (Plant 2) '''''Immune (no effect):''''' Forced movement (including Drag, Reposition), Prone ([[quelled]], [[prone]], [[splayed]])
* (Plant 2) '''''Immune (no effect):''''' Forced movement (including Drag, Reposition), Prone ([[quelled]], [[prone]], [[splayed]])
}}
}}
| Plant-3 =  
| Plant-3 =  
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| Protean-6 =  
| Protean-6 =  
| Swarm-1 = {{#!:
| Swarm-1 = {{#!:
::* (Swarm 1) '''''Hardened (½ damage):''''' Slashing and Piercing weapons
* (Swarm 1) '''''Hardened (½ damage):''''' {{dmg|slashing}}, {{dmg|piercing}}
}}
}}
| Swarm-2 = {{#!:
| Swarm-2 = {{#!:
::* (Swarm 2) '''''Immune (no effect):''''' Critical Hits and Flanking
* (Swarm 2) '''''Immune (no effect):''''' Critical Hits and Flanking
}}
}}
| Swarm-3 = {{#!:
| Swarm-3 = {{#!:
::* (Swarm 3) '''''Immune (no effect):''''' any attack which targets Maneuver Defense
* (Swarm 3) '''''Immune (no effect):''''' any attack that targets Maneuver Defense
}}
}}
| Swarm-4 = {{#!:
| Swarm-4 = {{#!:
::* (Swarm 4) '''''Immune (no effect):''''' any spell which targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score).
* (Swarm 4) '''''Immune (no effect):''''' any spell that targets a specific number of creatures, except mind-affecting spells (if this creature has an Int score).
}}
}}
| Swarm-5 =  
| Swarm-5 =  
| Swarm-6 =  
| Swarm-6 =  
| Troop-1 = {{#!:
| Troop-1 = {{#!:
::* (Troop 1) '''''Immune (no effect):''''' flanking (but NOT critical hits or precision damage)
* (Troop 1) '''''Immune (no effect):''''' Flanking
}}
}}
| Troop-2 = {{#!:
| Troop-2 = {{#!:
::* (Troop 2) '''''Immune (no effect):''''' any attack which targets Maneuver Defense
* (Troop 2) '''''Immune (no effect):''''' any attack that targets Maneuver Defense
}}
}}
| Troop-3 = {{#!:
| Troop-3 = {{#!:
::* (Troop 3) '''''Immune (no effect):''''' any spell which targets a specific number of creatures, except mind-affecting spells
* (Troop 3) '''''Immune (no effect):''''' any spell that targets a specific number of creatures, except mind-affecting spells
}}
}}
| Troop-4 =  
| Troop-4 =  
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| Troop-6 =  
| Troop-6 =  
| Undead-1 = {{#!:
| Undead-1 = {{#!:
::* (Undead 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]])
* (Undead 1) '''''Immune (no effect):''''' diseases ([[infected]], [[diseased]], [[blighted]]), poisons ([[tainted]], [[poisoned]], [[blighted]]), ability damage ([[Ability Dilution|dilution]], [[Ability Damage|damage]], [[Ability Drain|drain]]), and essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], [[Essence Destruction|destruction]])
}}
}}
| Undead-2 = {{#!:
| Undead-2 = {{#!:
::* (Undead 2) '''''Immune (no effect):''''' death effects, necromancy effects
* (Undead 2) '''''Immune (no effect):''''' bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]]
}}
}}
| Undead-3 = {{#!:
| Undead-3 = {{#!:
::* (Undead 3) '''''Immune (no effect):''''' non-lethal damage, bleeds ([[bruised]], [[bleed]], [[ruptured]]), [[fatigued]], [[exhausted]]
* (Undead 3) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
}}
}}
| Undead-4 = {{#!:
| Undead-4 = {{#!:
::* (Undead 4) '''''Immune (no effect):''''' magical sleep ([[drowsy]], [[sluggish]], [[asleep]]), [[paralyzed]], [[stunned]]
* (Undead 4) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
}}
| Undead-5 = {{#!:
::* (Undead 5) '''''Immune (no effect):''''' any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless)
}}
}}
| Undead-5 =
| Undead-6 =  
| Undead-6 =  
| Vermin-1 =  
| Vermin-1 =  

Latest revision as of 21:18, 22 January 2022