Wounding (Melee Weapon Magic Property): Difference between revisions
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(Created page with '''Go back to Reese's Campaign page.'' ''Go back to Magic Item Properties page.'' ''Go back to Magic Properties - Melee Weapons page.'' === Wounding === * ''…') |
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{{Magic Property | |||
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}} | |||
| PlusCost|+2 | |||
}}</onlyinclude> | |||
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}} | |||
| Description| A ''Wounding'' weapon deals 1 point of [[Ruptured]] damage when it hits a creature. Multiple hits from a ''Wounding'' weapon increase the Rupture damage by 1 point for each successful hit. Bleeding creatures take the Rupture damage at the start of their turns. | |||
A critical hit does not multiply the rupture damage. Creatures immune to critical hits are immune to the effects of this property. Unlike Bleed, rupture damage can stack with itself, and with rupture damage from any other source(s). | |||
}}</onlyinclude> | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Inflicts a 1 point [[Ruptured]] condition (a stacking bleed) each time it hits a target. | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 14:20, 5 June 2019
Wounding (Melee Weapon Magic Property)
Enchant Cost: +2
A Wounding weapon deals 1 point of Ruptured damage when it hits a creature. Multiple hits from a Wounding weapon increase the Rupture damage by 1 point for each successful hit. Bleeding creatures take the Rupture damage at the start of their turns.
A critical hit does not multiply the rupture damage. Creatures immune to critical hits are immune to the effects of this property. Unlike Bleed, rupture damage can stack with itself, and with rupture damage from any other source(s).
- Creation: Creator (Feat), Bailiwick Check (DC 23), a languid remnant (tier 1), and an item symbolic of the enchantment.