Brutality, Improved (Feat): Difference between revisions

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{{Template:Feats


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|Category=[[Category:Courageous Tier (1-5)]][[Category:Barbarian Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Warlord Feats]][[Category:Bard Feats]][[Category:Cleric Feats]]


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|Flavor=You know just how to strike to get the most out of your Brutal weapon.


|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 1, Proficient with a [[Weapon Qualities#Brutal|brutal]] weapon
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Brutality, Greater (Feat)]], [[Brutality, Savage (Feat)]]
}}</onlyinclude>


=== Improved Brutality ===
|Benefit=Any time you roll damage with your [[Weapon Qualities#Brutal|brutal]] weapon you add a +2 untyped bonus to each damage die rolled of the [[base weapon damage]]. This +2 bonus to damage cannot cause the damage die to exceed its maximum value. For example, a cruciate mace (d10 base) wielded by a level 15 character deals 3d10 base weapon damage. Because it has the brutal quality, each of the d10's rolled that has a value of 8 or less gets +2 added to it. If a die comes up a natural 9, only +1 is added to it.  If a die comes up a natural 10, it does not gain any bonus from brutal, since that would cause it to exceed its maximum die value. Note that brutal has no effect on bonus dice, precision dice, or other non-base weapon damage dice.  The +2 untyped bonus from ''Improved Brutality'' overwrites (does not stack with) the +1 untyped bonus from [[Weapon Qualities#Brutal|Brutal]].


'''Prerequisites:''' Proficiency with a [[Weapon Properties#Brutal|brutal]] weapon
If using an average for one or more brutal dice, this feat adds 0.5 to the normal average for the die size, in addition to the 0.5 that the [[Brutal (Quality)|brutal]] weapon quality already adds (for a total of +1 to the average). Thus a d10, normally granting a 5.5 average, becomes a 6.5 average when both the brutal quality and the ''improved brutality'' feat are applied to it.


'''Normal:'''  [[Weapon Qualities#Brutal|Brutal]] weapons gains a +1 untyped bonus to each damage die rolled of the base weapon damage. This +1 bonus to damage cannot cause the damage die to exceed its maximum value.


'''Benefits:''' Any time you roll damage with your [[Weapon Properties#Brutal|brutal]] weapon and get a natural die result of 1 on one or more of your base weapon damage dice, change the die result to the maximum value of the die rolled. Additionally, if your brutal weapon uses d4's or d6's for its damage dice, you now reroll a natural result of a 2 until the result is something other than a 2.  If your brutal weapon uses d8's, d10's or d12's, you now reroll a natural result of 2 or 3 until the result is something other than a 2 or 3.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain a +2 untyped bonus to each base weapon die, which can't be used to exceed the die's max value
}}</onlyinclude>


'''Normal:'''  [[Weapon Properties#Brutal|Brutal]] weapons which use a d4 or d6 die size allow a re-roll on any damage dice showing a natural die result of 1. Brutal weapons which use a d8, d10 or d12 die size allow a re-roll on any damage dice showing a natural die result of 1 or 2. You keep re-rolling until a result other than a re-rollable result is achieved and the new result is your damage for that die.
}}

Latest revision as of 10:53, 17 August 2020


You know just how to strike to get the most out of your Brutal weapon.

Prerequisites: Level 1, Proficient with a brutal weapon

Related: Brutality, Greater (Feat), Brutality, Savage (Feat)

Benefit: Any time you roll damage with your brutal weapon you add a +2 untyped bonus to each damage die rolled of the base weapon damage. This +2 bonus to damage cannot cause the damage die to exceed its maximum value. For example, a cruciate mace (d10 base) wielded by a level 15 character deals 3d10 base weapon damage. Because it has the brutal quality, each of the d10's rolled that has a value of 8 or less gets +2 added to it. If a die comes up a natural 9, only +1 is added to it. If a die comes up a natural 10, it does not gain any bonus from brutal, since that would cause it to exceed its maximum die value. Note that brutal has no effect on bonus dice, precision dice, or other non-base weapon damage dice. The +2 untyped bonus from Improved Brutality overwrites (does not stack with) the +1 untyped bonus from Brutal.

If using an average for one or more brutal dice, this feat adds 0.5 to the normal average for the die size, in addition to the 0.5 that the brutal weapon quality already adds (for a total of +1 to the average). Thus a d10, normally granting a 5.5 average, becomes a 6.5 average when both the brutal quality and the improved brutality feat are applied to it.

Normal: Brutal weapons gains a +1 untyped bonus to each damage die rolled of the base weapon damage. This +1 bonus to damage cannot cause the damage die to exceed its maximum value.