Dust of Twilight (Sorcerer/Wizard Spell): Difference between revisions

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m (Text replacement - "\| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection\|CastTime}}} \| CastTime\|(.*) }}<\/onlyinclude>" to "| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | CastTime|$1 <!-- Values: Immediate, Standard, FullRound...)
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{{Template:Spell
{{Template:WizardSpell


<!-- Spell Level -->
<!-- Spell Level -->
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| Bard=<onlyinclude>{{#ifeq:{{{transcludesection|Bard}}}
| Bard=<onlyinclude>{{#ifeq:{{{transcludesection|Bard}}}
| Bard|2
| Bard|
}}</onlyinclude>
}}</onlyinclude>


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| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin|
| Paladin|
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| Pariah=<onlyinclude>{{#ifeq:{{{transcludesection|Pariah}}}
| Pariah|
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[conjuration]]
| School|[[Conjuration]]
}}</onlyinclude> [[Spells#.5BDescriptor.5D|[darkness]]]
}}</onlyinclude>  


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime|1 [[standard action]]
| CastTime|Standard
   <!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. -->
   <!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. -->
}}</onlyinclude>
}}</onlyinclude>
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, M
| Components|V, S, M
}}</onlyinclude> (coal dust)
}}</onlyinclude> (A pinch of fine coal dust, worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|medium (100 ft. + 10 ft./lvl)
| Range|Medium
  <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|creatures and objects in a 10-ft. spread
| Target|{{targets|4}}, enemy creatures you choose, all who must be within 20 feet of each other, and objects between them
}}</onlyinclude>
}}</onlyinclude>


| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration|instantaneous
| Duration|Instant
  <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|[[FORT]] negates (fatigue only)
| Save| FortHalf
  <!-- Values: None,
      FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,
      ReflHalf, ReflNegates, HReflHalf, HReflNegates,
      WillHalf, WillNegates, HWillHalf, HWillNegates, or anything else
  -->
}}</onlyinclude>
}}</onlyinclude>


| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|
| Save-DC|Weak
  <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}}
| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}}
| Lays-Charge|
| Lays-Charge|
  <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}}
| Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}}
| Lays-Dual-Charge|
| Lays-Dual-Charge|
  <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|no
| SR|
  <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description = A shower of iridescent black particles clings to and extinguishes [[torch]]es, [[lantern]]s, [[sunrod]]s, and similar mundane light sources and [[dispel]]s any spell of 2nd level or lower with the [[Spells#.5BDescriptor.5D|[light]]] descriptor. Creatures in the area must make a [[FORT]] save or become [[fatigued]].
| Description = You mutter the dull, slow words of this spell in a low, dark tone of voice, grinding coal dust between your fingers.  A shower of iridescent black particles clings to and extinguishes [[torch]]es, [[lantern]]s, [[sunrod]]s, and similar mundane light sources carried by your target(s), and all others between your targets if you may choose more than one. The target creatures you choose (as detailed above) take {{circle|2}} of {{dmg|negative}} damage. All affected targets are allowed a saving throw as detailed above for half damage.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Black particles extinguish light sources and fatigues creatures.
| ShortDesc|Black particles extinguish light sources and damages creatures.
}}</onlyinclude>
}}</onlyinclude>


| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed|N
| Reviewed|Y
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 23:09, 26 March 2019

Level: Sorcerer/Wizard 2
School: Conjuration

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A pinch of fine coal dust, worth 1 gp.)

Effect

Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: one target creature, plus one per 10 character levels (drop fractions; max 4 at level 30), enemy creatures you choose, all who must be within 20 feet of each other, and objects between them
Duration: Instantaneous
Saving Throw: Fortitude partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

You mutter the dull, slow words of this spell in a low, dark tone of voice, grinding coal dust between your fingers. A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods, and similar mundane light sources carried by your target(s), and all others between your targets if you may choose more than one. The target creatures you choose (as detailed above) take (Circle 2 damage): 1d6 points of damage per character level (max 6d6 at character level 6) of negative (energy, uncommon) damage. All affected targets are allowed a saving throw as detailed above for half damage.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30