Imperial Axe (Weapon): Difference between revisions

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{{Template:Weapon
{{Template:Weapon


| Name = Axe, Imperial
| Name = Imperial Axe


| Urlname = Axe,_Imperial
| Urlname = Imperial_Axe


| Image = imperialaxe2.jpg
| Image = imperialaxe2.jpg
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| Quality1 = Handy
| Quality1 = Handy
| Quality2 = Massive
| Quality2 = Intimidating
| Quality3 =  
| Quality3 = Massive
| Quality4 =  
| Quality4 =  
| Quality5 =  
| Quality5 =  

Latest revision as of 23:59, 14 June 2020

Imperial Axe 2-Hand / Exotic [edit]
Imperial Axe
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
75 gp 2d6 2d8 3d8 x3 - 30 lbs Slashing (physical, common)
Weapon Qualities: Handy, Intimidating, Massive
The imperial axe features an axe head roughly twice as large as a greataxe, and the haft only adds another two feet to the length. The extreme size and unusual balance of the imperial axe make it an exotic weapon, requiring an exotic weapon proficiency to use. The imperial axe is designed for close-in bloodwork, and as a result, is so unwieldy out of combat that using an imperial axe is a testament to the owner's approach to combat. Namely, they like it. Approach with care. The imperial axe belongs to the "Axes" and "Blades, Heavy" weapon groups.