Talk:Monster Patterns and Roles: Difference between revisions
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* look at summoning feats. pull 'generic' feats into patterns? add new feats for all patterns? ie, fiery summons, caustic summons, aerial summons, aquatic summons, etc? | * look at summoning feats. pull 'generic' feats into patterns? add new feats for all patterns? ie, fiery summons, caustic summons, aerial summons, aquatic summons, etc? | ||
* tanks- get a taunt which pulls an enemy to them as a free/swift/move action. May also strip off a buff on the target. |
Revision as of 16:29, 5 May 2019
- add aquatic pattern
- add aerial pattern?
- break skel and zombie patterns into general patterns
- look at summoning feats. pull 'generic' feats into patterns? add new feats for all patterns? ie, fiery summons, caustic summons, aerial summons, aquatic summons, etc?
- tanks- get a taunt which pulls an enemy to them as a free/swift/move action. May also strip off a buff on the target.