Talk:Monster Patterns and Roles: Difference between revisions

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* look at summoning feats. pull 'generic' feats into patterns? add new feats for all patterns? ie, fiery summons, caustic summons, aerial summons, aquatic summons, etc?
* look at summoning feats. pull 'generic' feats into patterns? add new feats for all patterns? ie, fiery summons, caustic summons, aerial summons, aquatic summons, etc?
* tanks- get a taunt which pulls an enemy to them as a free/swift/move action. May also strip off a buff on the target.

Revision as of 16:29, 5 May 2019


  • add aquatic pattern
  • add aerial pattern?


  • break skel and zombie patterns into general patterns
  • look at summoning feats. pull 'generic' feats into patterns? add new feats for all patterns? ie, fiery summons, caustic summons, aerial summons, aquatic summons, etc?
  • tanks- get a taunt which pulls an enemy to them as a free/swift/move action. May also strip off a buff on the target.