Template:UndeadImmortality: Difference between revisions

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(Created page with "'''Immortality''' :Many undead creatures, such as this one, cannot be killed by normal means. {{#switch: {{{Time}}} | Millennia = However, it will lie shattered and dormant af...")
 
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:Many undead creatures, such as this one, cannot be killed by normal means. {{#switch: {{{Time}}}
:Many undead creatures, such as this one, cannot be killed by normal means. {{#switch: {{{Time}}}
| Millennia = However, it will lie shattered and dormant after being defeated for as long as a thousand years before rising again to seek to rid the world of life.  
| Millennia = However, it will lie shattered and dormant after being defeated for as long as a thousand years before rising again to seek to rid the world of life.  
| Century = However, it will lie shattered and dormant after being defeated up to a century before rising again to seek to rid the world of life.  
| Century = However, it will lie shattered and dormant after being defeated for up to a century before rising again to seek to rid the world of life.  
| Decade = However, it will lie shattered and dormant after being defeated for approximately a decade before rising again to seek to rid the world of life.  
| Decade = However, it will lie shattered and dormant after being defeated for approximately a decade before rising again to seek to rid the world of life.  
| Year = However, it will lie shattered and dormant after being defeated for up to a full year before rising again to seek to rid the world of life.  
| Year = However, it will lie shattered and dormant after being defeated for up to a full year before rising again to seek to rid the world of life.  

Revision as of 15:18, 6 March 2019

Immortality

Many undead creatures, such as this one, cannot be killed by normal means. However, it will lie shattered and dormant after being defeated for as long as a century before rising again to seek to rid the world of life. Casting any of Sanctify Corpse (Spell), Consecrate (Spell) or Gentle Repose (Spell) on the defeated corpse of the creature will add an additional one hundred years to the time it takes for it to re-compose. Casting Rest Eternal (Spell) on the defeated corpse will prevent it from ever rising again. Applying Raise Dead (Spell), Resurrection (Spell), or using similar life-giving abilities will restore the original soul back to the corpse, bringing that person back to life and permanently destroying the necromantic animus that had possessed the body previously. This creature's body will never decay (further than it already has) nor age due to time or neglect.