Runner (Feat): Difference between revisions
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| Benefit=When [[Run|running]], you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the [[Acrobatics]] skill description), you gain a +1 feat bonus on your [[Acrobatics]] check. This feat bonus increases to +2 at 10th level, +3 at 20th level, and +4 at 30th level. | | Benefit=When [[Run|running]], you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the [[Acrobatics]] skill description), you gain a +1 feat bonus on your [[Acrobatics]] check. This feat bonus increases to +2 at 10th level, +3 at 20th level, and +4 at 30th level. |
Revision as of 22:22, 13 February 2020
You are fleet of foot.
Prerequisites: None
Benefit: When running, you move five times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or four times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start (see the Acrobatics skill description), you gain a +1 feat bonus on your Acrobatics check. This feat bonus increases to +2 at 10th level, +3 at 20th level, and +4 at 30th level.
Special: While running, you retain your Dexterity bonus to your Armor Class.
Special: Your base land speed increases by 5 feet. You lose this benefit of this feat if you carry a medium or heavy load.
Special: You can take this feat multiple times. Each time you take it, your base land speed increases by another 5 feet.
Normal: You move four times your speed while running (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load), and you suffer a -4 penalty to AC.